|
—
V
—
|
From
V
al'saedra, Dulcere Starbinder
To
V
ulg
|
| | |
|
Val'saedra, Dulcere Starbinder
|
See Starbinder, Dulcere Val'saedra.
|
|
Vale, Corim Erik
|
| sir name | | Corim Vale is a well-known tournament competitor, scholar,
and treasure hunter. He is also a devote in the ways of
Mataya, following the lore-knight's code of ethics. In 1094
at the Blackstar Tournament he was overall winner in three
events. He has an exceptional tournament record spanning
253 bouts, 211 victories, 31 draws, with only 12 losses.
For several cycles Corim toured the tournament
circuit, using his winnings to further his studies and
finance his treasure hunting. In the various tournament
towns he would tell stories, pass along information, and
teach on various subjects making him known as a kind of
pseudo-bard. As a solo adventurer he was moderately
successful, not easily able to penetrate deeply into the
wild lands without the support of an entire exploration
group. All of the magic items in his personal arsenal are
the result of those explorations. Corim's solo treks in the
wilderness were sharply curtailed when he ran afoul of a
large and rather irritable green dragon. The creature did
it's best to eat him but soon found his sharp sword and
tournament honed strength made him a rather unpalatable
meal. The encounter left scars on the fighter that will not
be soon forgotten. One of Corim's unusual
abilities is his unusually strong metapathic talent.
Metapaths, like empaths, can sense the emotions of others,
however metapaths actually manipulate the emotions and
mental states of others around them. Corim comes into this
ability unusually late in life, and the first
manifestations of the talent are raw and uncontrolled. When
unfocused, this talent can evoke an instinctive hostile
reaction in the creatures it touches. This caused Corim
quite some trouble until Cassin Kel'Ishtauri Felspar and
Annawen Kel'Ishtauri Felspar help him get the ability under
control. Not long after the dragon incident, Corim
decided to take root and formalize his scholarly studies.
He heard that the Falorian academy for warriors paid its
instructors well and decided that it would make a good
substitute for constantly wandering from kingdom to kingdom
pursuing the various tournaments. With his tournament
record in hand he set out to qualify for the coveted 7th
circle teaching position. It was in the school that he
made the acquaintance of Ceraph, Talorian Falor's Elf
talent scout. Due to the effects of Corim's metapathic
ability, Ceraph becomes infatuated with him. It is also
around this time that Corim has an encounter with Beia
Targallae. It is shortly thereafter that Corim becomes
involved with Meridian Arcturan and the Death Spectacles.
A combination of good looks, gentlemanly propriety,
and metapathic talent makes Corim an unintentional lady's
man. He becomes involved with Ceraph, catches the eye of
Annawen Felspar, and even gets the ancient belkirin Dulcere
to notice him. It is Dulcere who Corim falls in love with,
other entanglements aside. The young man's troubles do not
end there. In the pursuit of Meridian, and his attempt to
avenge the "death" of his friends that Corim chases down
Rakaar Steelsheen. On the Baronian's starship Corim
encounters and frees the war-mage's battle-nurse Senalloy.
After the combat which takes Rakaar's life, but seriously
injures Corim, Senalloy sets her eyes and Desires on him.
Eventually, the Baronian's forward and lascivious behavior
becomes a wedge between Corim and Dulcere. By the end
of the events in Shaladen Chronicles: A Knot In Time Corim
has been indoctrinated into the ranks of the Shael Dal, and
has been temporarily given protectorate enforcer beta
status in the wake of Aarlen Frielos' breakdown. Aarlen's
mental patterns have taken residence in Corim's body, and
the Shaladen Stellaraac now answers his call... | | See also: Starwind, Zortach, Vale, Corim Erik, Band Of The Crescent Moon, kriar ranks, combat prowess, Magic, Eternals, Eternity, Metapathy, Time Guardians, Baronian, Garadhyr, Golondrax, Lexaron, Melakanir, Olimbril, Xersis |
|
|
Valhalla
|
| location & proper name & abstract | | The outer realm to which warriors who have died honorably
go. Valkyr personally bare particularly noble warriors to
their final resting place. See Valkyr. | | See also: Valkyr, Valhalla |
|
|
Valharesh {Clan}
|
| organizations & other | | Noble gray-elven family. Queen Kalindinai of Malan was
second daughter of the family. Kalindinai's xenophobic
brother Bertrand betrays Malan to the Daergons. The
Valharesh are descendants of Ellistan Valharesh that was
the devoted companion of Theln Azygos. Theln remains the
spiritual protector of the family over the millennia,
mentoring the mages of the family. | | See also: Valharesh {Clan}, Daergons, Vratague |
|
|
Valharesh, Bertrand (Lord)
|
| sir name | | Elder brother of Queen Kalindinai T'Evaguran and noble
member of one of the ruling houses of Malan. Though the
Valharesh are only a recent (in Elf terms) addition to the
circle of ruling houses, Bertrand is extremely concerned
with Elven purity and the separation of Elves from other
races. This attitude is mostly likely due to the death of
his youngest sister Draline Ryelle Valharesh (Note,
Kalindinai's eldest daughter is named Ryelle--this was an
memorial tribute to her younger sister.) Draline died in
the Kingdom Corwin. The young noble Elf had fallen in love
with a human, and became with child. The man who was fairly
high in the Corwinian noble houses was much persecuted for
taking an Elf woman as a consort. Draline underwent several
demeaning experiences which infuriated her parents and
especially her brother, Bertrand, who already didn't like
humans much. Draline died in childbirth but was survived by
their infant son who was named Kham. Draline's death
hit the Valharesh family hard, but Bertrand seemed to take
it the hardest, blaming her foolish and demeaning
association with humans, as the source of her demise. Since
Draline's death, and several bloody campaigns with Corwin,
Bertrand's hatred of humans grew even more pronounced.
Bertrand has become focused on expunging all
outsiders from Malan. The lengths to which he would
actually go to accomplish this are unknown. | | See also: Valharesh, Bertrand (Lord), T'Evagduran, Kalindinai, house valharesh | | Related: Kalindinai T'evagduran, Valharesh, Ellistan, Valharesh, House |
|
|
Valharesh, Draline Ryelle (Lady)
|
|
|
Valharesh, Ellistan
|
| sir name | | Ancient forebear of House Valaharesh and long time
companion of Theln Azygos of the Kriar dasta Fabrista.
Because of her centuries long ties to Ellistan the powerful
Kriar matriarch (who is one of a few Kriar who practice
magic) serves as the mage patron of the descendants of
house Valharesh. Theln is the magic master who apprenticed
both Queen Kalindinai and her daughter Janai. See also
Azygos, Theln. | | See also: Azygos, Theln, Valharesh, Ellistan, Charon, jyril/kriar war, Valharesh, Bertrand (Lord), Valharesh, Draline Ryelle (Lady), Magic |
|
|
Valharesh, House
|
|
|
Valkurum
|
| location & proper name & abstract | | The hierarchy within which the Valkyr are organized. | | See also: Valkurum |
|
|
Valkyr
|
| (name) | | Winged warrior women who serve the Aesir. Their cousins are
the Ardani that serve the Vanir. They have many immortal
qualities but are not truly immortal like their masters.
These winged women come in all shapes, sizes, skin, and
hair colors. Valkyr have white wings. Ardani have rainbow
wings. The Valkyr are sometimes known as the 'The
Chosen' because they are selected by the gods for their
deeds and bravery in life and ascended to immort status.
Notable Valkyrs are Millicent who serves Idun, Kylie and
Jhord who serve the goddess Sif. Odin created a new
hybrid valkyr/ardani with black wings that he called the
'Bloodguard'. Both the Valkyr and the Ardani revile the
Bloodguard, especially since they receive favored status
without having earned it. This situation was only worsened
when Ukko began using them as well. | | See also: Valhalla, Valkyr, Aesir, Aesirs And Vanir (Origin), Allfather, ardani | | Related: Bloodguard, Felspar-swiftwing, Syranil, Swiftwing, Adwena |
|
|
Vamp
|
| (name) | | Vamp is the general term to refer to a less aggressive
species of vampires able to reproduce sexually. Vamps feed
on the life energy of other creatures. Unlike
transmographied vampires that kill nearly everything they
feed on, vamps are more opportunistic and selective in
their prey. Typically, they trap a donor, extract
nourishment via touch and release them alive. Vamps can
feed from any mammalian species, and typically their
dietary requirements have less ecological impact than
equivalent Realmer populations. More sophisticated vamps
have feeding stock, passive animals that are kept clean for
nourishment. Vamp nobles raise willing sentients as menials
who also serve as nutrition, these feeding servants are
called jhaalhadradi and are in the capital
cities on the Realms world of Doratah. Vamps can
kill with their feeding, but they have to make a conscious
effort to do so. Through a mechanism called bloodsong, the
life extraction process is painless and over time has been
evolved to cause paralytic euphoria. This pleasurable
side-effect results in many vamps of limited means to
pursue careers in the pleasure services. | | See also: Vamp, Jhaalhadradi, jhaalhadradi |
|
|
Vampire
|
| (name) | | Vampire is a generalized term that describes multiple
entities and species that subsist (or appear to) on the
blood of other creatures. In the realms, there are "born"
vampires (otherwise known as the vamp species) and created
or transmographied vampires. The latter are further
distinguished as vampire nobility, those magical entities
that can reproduce sexually, vampire icons that
can proliferate via curse embuement, and vampire servitors
and vampire wildlings that are sterile. The undead vampires
in Realms history are vampire icons. Gabriella Sarn Ariok,
the Dragon Queen used the artifact power of dragon orbs to
become a vampire noble able to feed on dragons. | | See also: Vampire, Jhaalhadradi |
|
|
Vanaheim
|
|
|
Vanidaar Kergatha
|
See Kergatha, Vanidaar.
|
|
Vaniirian
|
|
|
Vanirian
|
|
|
Vanis'dor
|
|
|
Varheath Lake
|
|
|
Varkath
|
|
|
Varlonn
|
|
|
Varon, Dacwhirter Ironfist
|
See Ironfist, Dacwhirter Varon {Dak}.
|
|
Varthane
|
|
|
Vasar
|
| proper name & title / rank / style & abstract | | Jyril title for an officer, presumably one in command of a
vessel. | | See also: Vasar, jyril/kriar war |
|
|
Vassistor
|
|
|
Vatraena
|
|
|
Vatraena Solaris, Marna
|
|
|
Vayu
|
| location & proper name & abstract | | Member world of the Cygnus Ring. See worlds of the prime
ring. | | See also: Vayu, worlds of the prime ring | | Related: Arbor, Avernus, Callista, Charon, crown ring, Daxis, Demos, Doratah, Enad, Encelus, Estryd, Haven, Istavarron, Lokor, Lorval, Mephr, Mystranus, Nadir, Prule, Rhoador, Solduskanar, Teronis, Thall, the 27th magocracy, the magocratic ring, The Prime Ring, Titaan, Vellig |
|
|
vector-language
|
| A mathematical subset of Kriar speech specifically tailored
for describing proper motion coefficients in N-dimensional
space. The understanding of vector-language requires both
an extensive education in vector-calculus and Kriar
synapse-array conditioning. Synapse-array conditioning is a
process performed by Kriar cybermeds which super-enables
the discreet portions of the mind that perform math. Part
of the conditioning specifically adapts a section of the
mind to perform matrices and polynomial integration. This
treatment is what allows Kriar time-divers to perform the
proper motion coefficients for N-dimensional space
translation without the assistance of a cyber. | | See also: Vector-speak, vector-language, cyber-unit, jyril/kriar war |
|
|
Vector-speak
|
|
|
Vectra
|
|
|
Velastra
|
| (name) | | A baker who runs an open air bakery in the Hill Court
merchant venue in the capital of Malan. Rumored to be among
the best in the nation. Bannor and Wren sample her wares in
Eternal's Agenda. | | See also: Velastra |
|
|
Vellig
|
| location & proper name & abstract | | Member world of the Enad Ring. See worlds of the prime ring. | | See also: Worlds Of The Prime Ring, Vellig, Agni, Arabor, Arbor, Avernus, Belath, Bveld, Callista, Celeston, Charon, Davernaa, Daxis, Demos, Doral, Doratah, Enad, Encelus, Estryd, Fheir, Ghenn, Gihn, Gladshem, Haven, Hubara, Indrus, Ishtyn, Istavarron, Jhanus Xek, Kaali, Kadras, Khaestral, Logos, Lohdon, Lokor, Lorval, Mephr, Mitras, Multhad, Mystranus, Naarth, Nadir, Nirvalla, Nyth, Oerth, Ohgorn, Olyand, Orcist, Prule, Qualas, Ravva, Rhoador, Rygos, Sidrus, Silcan-prime, Skurgg, Solduskanar, Surya, Sytrys, Tarynis, Teronis, Thall, Thenris, Tian, Titaan, Urdagh, Vayu, Vestyn, Wysterra, Xetus, Yudin, Zeria, worlds of the prime ring | | Related: crown ring, the 27th magocracy, the magocratic ring, The Prime Ring |
|
|
Velnasus
|
|
|
Velosse
|
|
|
Ventrils
|
| (name) | | Term used by Gaia (the blue sister of Gaea) in Child of
Ascendants. What it means is only obliquely answered by
Gaea. Since it was used in reference to two ascendants who
could access Starholme Prime and the Wellspring Eternal, it
is assumed refer to an access to the sub-etheral paths. | | See also: Ventrils, Megapsion |
|
|
Vera Hoshihana
|
See Hoshihana, Virasama Takara {Vera} {Su'ko Tai}.
|
|
Verdasil
|
|
|
Vestyn
|
| location & proper name & abstract | | Member world of the Sirus Ring. See worlds of the prime
ring. | | See also: Vestyn, worlds of the prime ring | | Related: Arbor, Avernus, Callista, Charon, crown ring, Daxis, Demos, Doratah, Enad, Encelus, Estryd, Haven, Istavarron, Lokor, Lorval, Mephr, Mystranus, Nadir, Prule, Rhoador, Solduskanar, Teronis, Thall, the 27th magocracy, the magocratic ring, The Prime Ring, Titaan, Vellig |
|
|
Vexhel
|
|
|
Vexhels
|
| (name) | | A powerful magical mechanism employed by the firsts that
requires little physical resources. Maehr Cateye while in
the body of Wren Kergatha performs astounding epic level
feats with little damage to her body. | | See also: Vexhels, Ascendant, Savant |
|
|
vibro-weapon
|
| Similar to disruptor (c.f.) a weapon which utilizes a
static field of energy to hyper-excite the molecules
touched by it so as to give far greater damaging power. | | See also: vibro-weapon |
|
|
Vilesilencer
|
|
|
Vinax, Koass
|
|
|
Vinax, Megan
|
| sir name | | Active member of the Shael Dal wielding the Shaladen blade
Sharonsheen, wife of Supreme Commander Vinax. After the
revival of the Eternals, Megan was the first mortal to
become part of the Alpha rank Protectorate by marriage.
Megan was once the personal second of the pantheon
lord Ukko. As an air-maiden she upheld the Valkur law and
represented the ranks of the 'ascendants' sect of Valkyries
(the 'chosen' serve the pantheon lord Odin, Ukko's
brother). However, during a period of time when Dorian
Degaba Felspar and Thamara Narrimar Tarrantil were doing
duties for Ukko at the behest of Bertram Tarrantil they
became aware of certain "abuses" going on between Ukko and
the Ascendants-- particularly in the case of Megan and also
her close friend and colleague Adwena. Due to
the abuses she witnessed, Dorian tried to convince Megan
and Adwena to leave Ukko. Megan having served the lord for
millennia was of course loyal to him. Ukko got wind of
Dorian's attempts to persuade the two Ascendants away from
him and in truly arrogant fashion made statements to the
effect of 'owning' the Ascendants, and Megan and Adwena in
particular. His behavior worsened, and more and more light
was shown on how little freedom the air-maiden's truly had
even though lip-service had been given to them being a part
of Vanir pantheon. Because of the pressure of these
new happenings, and some truly brutal fallout as a result
of the specters that Dorian had uncovered, Megan was
eventually persuaded to leave. For some time, she and
Dorian were very close, especially in the inconsolable
times shortly after she chose to break from Ukko. The two
of them gradually grew apart because Megan wanted a
monogamous relationship, and a more committed partner.
Megan finally got her wish when Koass Vinax proposed
to her in 1087. They are finally married in 1089. Megan has
two children with Dorian, Ralani who Dorian foathrad, and
Silvia who Megan foathrad. Megan remains close to the
Felspar clan, and her children school with the other clan
children. Her daughter Ralani is particularly regarded
amongst the children for her leadership qualities.
CREDIT: Kaye Boardman is the inspiration of
this character, she was introduced as an NPC in lesser
campaign where interactions took place with Odin / Ukko. | | See also: Vinax, Megan, Band Of The Crescent Moon, Aesirs And Vanir (Origin), Allfather, Eternals, Eternity, Metapathy, Time Guardians, Garadhyr, Golondrax, Lexaron, Melakanir, Olimbril, Xersis |
|
|
Vinax, Ralani Kiverina Armadoi
|
|
|
Violet Skylark
|
| sir name & proper name & abstract | | Alias of Octavia Delarn after a failed assassination
attempt depicted in Ethermancer: The Shapestealer
Conspiracy. See Delarn, Octavia. | | See also: Delarn, Octavia, Violet Skylark, Delarn, Araceli, Delarn, Eladrazelle, Delarn, Monique, Delarn, Porsche, Skylark, Violet, Cyber-system, Cybermed, Wysteri, Delarn, Octavia | | Related: Octavia Delarn |
|
|
Virasama Hoshihana {Vera}
|
See Hoshihana, Virasama Takara {Vera} {Su'ko Tai}.
|
|
Void
|
| (name) | | Of or pertaining to space. |
|
|
Voldroth
|
|
|
Vorpul
|
| (name) | | Weapons possessing a 'vorpul' edge are said to possess a
'perfect' edge that can (under the proper circumstances)
cut through even hardened metal. Beia's spear Eboneye
possesses a vorpul quality edge. The krill blades created
by Loric Felspar, such as the one wielded by Desiray
Illkaren Felspar, have a 'lesser' vorpul edge. The shaladen
blades of the eternals have what is termed a 'greater'
vorpul edge sometimes called an 'annihilator' edge that can
carve through virtually any material (provided there's
enough power behind it). | | See also: Vorpul, Band Of The Crescent Moon, Monofilament, Garadhyr, Golondrax, Lexaron, Melakanir, Olimbril, Xersis |
|
|
Vosta
|
| dialect & proper name & abstract | | Myrmiqyne language. It is a reciprocal to greeting much
like 'to you too' or 'to you as well'. Example: Kaola!
(Welcome). Kaola vosta! (Welcome to you as well.) | | See also: Vosta |
|
|
Vralczarr
|
|
|
Vralkoden
|
| (name) | | Sindra Frielos battle staff modeled after Aarlen's powerful
staff Vralczarr. | | See also: Vralkoden |
|
|
Vratague
|
| (name) | | Kriar Daergon who seduces Bertrand Valharesh, and nearly
kills Bannor, Sarai, and Queen Kalindinai. Vratague is
noted as being extremely attractive except for a single
star-shaped scar around her left eye. Vratague is a
belkirin rank soldier who learned her fighting and military
skills from Eclipse Shargris just after the Kriar/Jyril
conflict. | | See also: Vratague, kriar ranks, combat prowess, jyril/kriar war, Jyril/Kriar war, Shargris, Eclipse, Starfist, Bannor, T'Evagduran, Kalindinai, T'Evagduran, Sarai, Valharesh, Bertrand, daergons | | Related: Books Of The Ring Realms, Daergoni, Daergonian, Eclipse Shargris, Kalindinai T'evagduran, Sarai T'evagduran, Shevkin, Wyyr, Stonecypher, Crayy, Surr, Daergon, Valharesh {Clan} |
|
|
Vulcindra Skybane
|
See Skybane, Vulcindra.
|
|
Vulg
|
| (name) | | One of the mages who assisted Meridian in his assault on
the Protectorate through time. Vulg along with all the
other mages who helped Meridian are slain in a blast from a
bomb thrown by Rakaar. Actually, Vulg and Shamada die
before the rest because Talorin Falor cuts their heads off
with the shaladen blade Nova. | | See also: Vulg, Eternals, Eternity, Metapathy, Time Guardians, Baronian, Garadhyr, Golondrax, Lexaron, Melakanir, Olimbril, Xersis |
|
|
—
W
—
|
From
W
allar (Captain)
To
W
yyr Shevkin
|
| | |
|
Wallar (Captain)
|
|
|
Warmage
|
| (name) | | A mage specializing in warfare and battle magic. Often
war-mages are trained in the martial arts and in weapons
mastery. They are typically trained tacticians and
strategists as well. When employed by a Kingdom or
territory, war-mages often act as generals and lead the
troops into battle, devastating the enemy ranks with their
magic. | | See also: Warmage, Magic |
|
|
Warmaster
|
| (name) | | Warmaster is a title accorded (or simply assumed) by
veterans with extensive combat experience, usually
mercenary experience. | | See also: Warmaster, combat prowess |
|
|
Warp
|
| (name) | | 1) any fold or distortion in space. 2) A unit of speed used
in the Star-trek genre. 3) The field around a vessel (in
the Star Trek universe) which makes FTL travel possible. | | See also: Warp |
|
|
Warpdrive
|
| (name) | | The propulsion system which produces the warp field and
makes FTL travel possible for vessels in the Star Trek
genre. | | See also: Warpdrive |
|
|
Warstar
|
| sir name & proper name & abstract | | Name of the shaladen blade first wielded by Tal Falor and
shared with Dominique Ariok. Due to some friction between
Algernon D'Tarin and his eternal master, Nethra. With the
agreement of their boss eternals, Tal and Algernon agreed
to switch blades and responsibilities (Tal didn't have any
problems taking orders from a woman). The blade Warstar
confers immense physical strength to the wielder allowing
them to perform truly herculean feats of muscle. The blade
also has the ability to stasis (freeze in time) any
creature it comes in contact with. See shaladen. | | See also: Shaladen, Warstar, Garadhyr, Golondrax, Lexaron, Melakanir, Olimbril, Xersis, Band Of The Crescent Moon |
|
|
Warwand
|
| (name) | | A general term for any weapon used in battle. |
|
|
Watashi
|
| dialect & proper name & abstract | | G'yaki dialect, pronoun you. | | See also: Watashi |
|
|
Watercloth
|
| (name) | | A densely woven cloth noted for its ability to retain water
when treated with wax. It has a smooth texture similar to
silk. Watercloth is often used in the manufacture of cheap
but serviceable bedding. | | See also: Watercloth |
|
|
Waterleaf
|
| (name) | | A spidery plant with dozens of stems that grow up out of
the bottoms of ponds and shallow lakes. The stems end in
large leafs that can be up to a pace across that float on
the surface of the water. |
|
|
Way-point
|
| organizations & other | | The term way-point in general means a spot on a map passed
in or to reach a destination. The Kriar also have
installations called way-points that act in a similar
fashion. The giant spheres two or more leagues across rest
in deep space far outside the gravitational pull of any
star. They act as beacon, rest stop, trade center, and
repair and refueling depots. Usually playing host to
sub-etheral bore holes and gate arrays, these giant
artificial constructs stabilize and map the surrounding
space creating attenuated matter corridors for FTL (faster
than light) ships. | | See also: Way-point, jyril/kriar war |
|
|
Wejah, Chojo
|
|
|
Weregild
|
| (name) | | The practice of wereguild places a value on every being and
piece of property a clan might have. Sometimes known as
"man price". If property was stolen, or someone was injured
or killed, the guilty person would have to pay weregild as
restitution to the victim's family, their clan, or to the
owner of the property. This primitive mechanism was a way
of mitigating cycles of revenge by giving clans a way to
save face when wronged by a rival. This practice has also
been called blood money. A payoff to accept the killing or
humiliation of a family member instead of them seeking
retribution. | | See also: Weregild |
|
|
Westkeep
|
| location & proper name & abstract | | Armed city with largest troop resources in the Hold of the
Sea Princes. |
|
|
Westros
|
| location & proper name & abstract | | Mountain range that marks the border between Ivaneth and
Corwin. | | See also: Westros |
|
|
Whipwood
|
| (name) | | A narrow reed like plan that grows in fens and marshy
terrain. These small trees grow anywhere from a pace to
several paces tall. They are characterized by the lack of
branches, but extremely durable and flexible bole. |
|
|
White-seal
|
| organizations & other | | A term used in the Kriar military indicating a document or
situation that is of a classified (secret) high priority
nature. | | See also: White-seal, jyril/kriar war |
|
|
Whitebark
|
| (name) | | A narrow pale-barked tree that grows at medium and high
altitude distinguishable by its white skin and oblong
leaves that grow in clusters that rattle in the wind. |
|
|
Whitelock
|
|
|
Wilco Oprecht Gelovige
|
See Gelovige, Wilco Oprecht.
|
|
Windsbane, Kas Torin
|
| organizations & other | | A rogue and longtime friend of Talorin Falor before he
became a member of the Protectorate. Kas and Tal were
business partners and ran a high class escort service in
Ivaneth. Tal got involved in hunting down Meridian, and
began focusing on his academy and eventually sold his share
of the escort service to Kas. Kas got older and while he
was a high ranked guilder in the Brethren guild he never
aspired to be a guild master. Kas collaborated on a venture
to create the town of Marrowshire on Ivaneth's northern
border. Kas retired to that community where he is the
proprietor of an Inn called the Dulcet Unicorn. | | See also: Windsbane, Kas Torin, Eternals, Eternity, Metapathy, Time Guardians, Band Of The Crescent Moon |
|
|
Wired
|
|
|
Witherwood, Darthal
|
|
|
Woodgod
|
| (name) | | A general way of describing the power of nature and natural
spirits. It is used pejoratively a The Woodgod meaning
nature incarnate. | | See also: Woodgod |
|
|
Woodsclan
|
| (name) | | General term for a ranger detachment in service to the
king. Bannor Starfist was an officer in charge of one of
the Tenax Duchy's woodsclans. | | See also: Woodsclan, Savant |
|
|
Woodscraft
|
| (name) | | A term used to describe people who know outdoor survival
skills such as hunting and tracking. |
|
|
Work-station
|
| organizations & other | | 1) a powerful computer designed for high resolution
graphics and high speed mathematical computation. 2) Any
generic computer console (c.f.) | | See also: Work-station |
|
|
World-gate
|
| organizations & other | | A rift in space/time that bridges the gap between two
distant locales. | | See also: Worldgate |
|
|
Worldgate
|
|
|
Worlds Of The Prime Ring
|
| organizations & other | The 71 magic-rich core worlds of the Ring Realms connected
by the world gate system watched over by the Crowninshield
magocracy.
12 Worlds of the Capital Ring
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
21 Worlds of the Sirus Ring
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
24 Worlds of the Cygnus Ring
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
7 Worlds of
the Enad Ring (formerly 8 worlds)
|
|
|
|
|
|
|
|
|
|
|
|
{ Shardaris the vanished. }
|
7 Worlds of the Demos Ring
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(1) World for the Ethermancer setting
(2) Rebirth place of Theln Azygos, known as Dream Merchant Theln. Featured
origin story Golden Memories.
(3) World for the King's Steel setting. Rumored to be a Lokori ward
world.
(4) World for the Savant's Blood series.
(5) World for the clan holdings of the Hoshin G'Yaki clan. The pirate kingdom
war featured Aesir's Blood focuses there.
|
|
| | See also: Arbor, Avernus, Callista, Charon, Daxis, Demos, Doratah, Enad, Encelus, Estryd, Haven, Istavarron, Lorval, Mystranus, Nadir, Rhoador, Solduskanar, Teronis, Thall, Titaan, Vellig, Worlds Of The Prime Ring, Aesir, Aesirs And Vanir (Origin), Savant, Shevkin, Wyyr | | Related: Agni, Arabor, Belath, Bveld, Celeston, Davernaa, Doral, Fheir, Ghenn, Gihn, Gladshem, Hubara, Indrus, Ishtyn, Jhanus Xek, Kaali, Kadras, Khaestral, Logos, Lohdon, Lokor, Mephr, Mitras, Multhad, Naarth, Nirvalla, Nyth, Oerth, Ohgorn, Olyand, Orcist, Prule, Qualas, Ravva, Rygos, Sidrus, Silcan-prime, Skurgg, Surya, Sytrys, Tarynis, Thenris, Tian, Urdagh, Vayu, Vestyn, Wysterra, Xetus, Yudin, Zeria |
|
|
Wren Kergatha
|
Unknown
|
|
Wysteri
|
| sir name & proper name & abstract | | Level 8 mecha healer (cybermed) who escaped the Karanganoi
Baronian's with her sub-net. She and her fellows end up in
the employ of the T'Evagduran family. | | See also: Wysteri, Cybermed, Delarn, Araceli, Delarn, Monique, Delarn, Octavia, Delarn, Porsche, Mercedes, Mercedes, cyber-system, cybermed | | Related: Christians, Delarn, Eladrazelle, Medicomp, Octavia Delarn, Shadowstalker, Bronawyn, Skylark, Violet, Violet Skylark |
|
|
Wysterra
|
| location & proper name & abstract | | Member world of the Sirus Ring. See worlds of the prime
ring. | | See also: Wysterra, worlds of the prime ring | | Related: Arbor, Avernus, Callista, Charon, crown ring, Daxis, Demos, Doratah, Enad, Encelus, Estryd, Haven, Istavarron, Lokor, Lorval, Mephr, Mystranus, Nadir, Prule, Rhoador, Solduskanar, Teronis, Thall, the 27th magocracy, the magocratic ring, The Prime Ring, Titaan, Vellig |
|
|
Wyvern
|
| (name) | | A vicious dragon-like reptile that has a prehensile
scorpion-like tail with a barbed stinger at the end. Wyvern
poison is not very potent in small quantities, but deadly
in larger doses. | | See also: Wyvern |
|
|
Wyyr Shevkin
|
See Shevkin, Wyyr.
|