|
—
P
—
|
From
P
aa
To
P
ulsar
|
| | |
|
Paa
|
| dialect & proper name & abstract | | Lokori dialect that refers to power. For the Lokori this is
a whole host of related things involving physical, mental,
and spiritual strength. | | See also: Paa |
|
|
packet-transmitter
|
| In economies where FTL communications are highly expensive,
packet transmitters send thousands of summed up information
in a single burst. | | See also: packet-transmitter |
|
|
Paladin
|
| (name) | | A warrior who fights and represents a religion or cult.
Paladins are generally seen as warriors who represent the
most holy and righteous of the orders of the light. |
|
|
Parallel-processor:
|
| organizations & other | | A specialized breed of microprocessor designed to work in
tandem with others of its kind where processing is
distributed evenly across the number of processors. (An
existent technology that is only recently becoming useful
as computers design compilers and software which can
utilize such and architecture.) | | See also: Parallel-processor: |
|
|
Parsec
|
| (name) | | (A parallax of one second of arc) or 3.26 Light-years. |
|
|
Pedon
|
| (name) | | Pedon is a continent in the southern Hemisphere of Titaan,
southwest of Sharikaar and west of Canth. Pedon is known
for its shipping and powerful merchant guilds. The biggest
and fastest ships on the planet originate from the
shipyards in northeastern Pedon. The mid-east section of
Pedon is sometimes called the Boot's Instep is host to more
merchant shipping than anywhere else on the planet due to
the calm seas and plentiful deep-water ports. As a result
it is also subject to the most piracy. Anti-ship warfare,
especially in regards to magic, is a constantly escalating
affair between the continent's Kingdoms and the corsairs
that covet the wealth of richest continent of Titaan. | | See also: Pedon, Moonshaes |
|
|
Pegasai
|
| (name) | | Magical winged horses capable of flight. Though extremely
rare pegasai can be found throughout the Ring Realms. | | See also: Pegasai |
|
|
Pelans
|
| (name) | | A Kriar curse word that is a colorful and disparaging
description of parental heredity. Because of the revered
nature of family it is among the harshest curse words in
their language. Due to poor analogues in translation, it's
nearest human equivalent is barely even a vulgarity. | | See also: Pelans, jyril/kriar war |
|
|
Pepperwood
|
| (name) | | A rickety looking tree that gives off a extremely pungent
smell. It produces copious amounts of sap and is
characterized by small pinkish seed berry clusters. They
grow in semi-arid regions and might even be confused with
the common pepper tree of terran origin. | | See also: Pepperwood |
|
|
Pernithius
|
| sir name & proper name & abstract | | The larger of Titaan's two moons, often called the harvest
moon. | | See also: Pernithius |
|
|
Phagara
|
| location & proper name & abstract | | Kriar black-operations research and development base last
headed by station-master Wilco Oprecht Gelovige. Located
just beyond the event horizon of a galaxy class
singularity, Phagara is one of the most secure and
dangerous havens in the cosmos. Phagara is rumored to be
the center that developed the anti-eternal weapon Garfang.
A target of interest throughout the kriar/eternal war, the
station's proximity to a space-bending dark galaxy kept all
magical and technical means from pin-pointing its location.
Phagara fell late in the war when eternals snuck aboard
during a resupply operation. The cyber-life
aboard the station along with its commanding officer were
convinced by Advocate Eternal Koass to defect to the
Protectorate. The station remains a safe house in service
eternals. | | See also: Phagara, cyber-unit, jyril/kriar war, Gelovige, Wilco Oprecht, Eternals, Eternity, Metapathy, Time Guardians, Gelovige, Wilco Oprecht | | Related: Wilco Oprecht Gelovige |
|
|
phase-charge
|
| As a time diver moves through non-consecutive time they
build up a form of an energetic temporal potential in the
much the same way scuffing shoes on a carpet picks up
static electricity. A time diver's phase charge can grow to
the point that it makes time travel impossible until the
temporally polarized energy is discharged appropriately. | | See also: phase-charge |
|
|
Phasers
|
| (name) | | Weapon popularized by the Star Trek series (PHased
Lasers??) not an FTL weapon. According to guidelines they
can ONLY be used at sub-light speed. In warp only photon
torpedoes are a viable weapon. | | See also: Phasers |
|
|
Phoenix
|
| (name) | | A powerfully magic bird-like creature that appears to be
made of flames. When this creature dies, it reconstitutes
out of its own ashes. Only a few phoenixes have been
sighted in the Ring Realms and they are difficult creatures
to find as they prefer the calderas of volcanoes as the
location for their barn-sized nests. Phoenix are said to be
the guardians of the lore of the First Ones. | | See also: Phoenix |
|
|
Photon
|
| (name) | | A primary particle comprising light. |
|
|
pico-kana
|
|
|
Picosecond
|
| (name) | | One trillionth of a second |
|
|
pit-fighter
|
|
|
pit-warriors
|
|
|
Pitchbender, Kalibosh
|
| sir name | | Notable warrior residing in Ivaneth and captain of King
Tradeholme's elite guard. Kalibosh is a staunch adventurer
and veteran of many quests including a failed attempt to
slay the queen of the demon web, Lolth. Kalibosh wields a
magic trident named 'wave' that confers many magic powers.
Being a farm-boy at his roots, Kalibosh is not very smart,
but he is really strong and quite loyal. He is the faithful
husband of Dori Pitchbender, King Tradeholme's skilled mage
and master litigation trickster. They have a single
daughter named Shirenia, who is accomplished mage in her
own right. | | See also: Pitchbender, Kalibosh, Magic |
|
|
Planescape
|
| (name) | | Of or referring to any of the various environments in the
outer realms and dimensions. |
|
|
Planetfall
|
| (name) | | Of or pertaining to a landing on an unknown world. |
|
|
Planewalk
|
| (name) | | As it sounds, moving between planes or dimensions. |
|
|
Plasma
|
| (name) | | A state of matter reached during fusion temperatures when
all matter exists in a liquid state and the electron shell
of the atom is so diffuse that atomic material bunches
together in super-dense form. | | See also: Plasma |
|
|
Platemail
|
| (name) | | Plated mail (sometimes called plated chainmail, splinted
mail or splinted chainmail) is a type of mail with embedded
plates. It is NOT the same as plate-armor which is a single
formed piece. | | See also: Platemail |
|
|
Polearm
|
| (name) | | A polearm is a large two-handed edged weapon, usually in
the form of a long metal or wood pole. There are many
variations in both length and metal weaponization that can
be piercing, slashing, or bludgeoning. Examples are pikes
(piercing), halberds (axes), and pole hammers. | | See also: Polearm |
|
|
Polymorph
|
| (name) | | A term conjugated in various ways to describe the altering
of an object or creature's shape. Some creatures can morph
themselves. The term polymorph is usually used when a new
shape is imposed upon a person or object through magic.
Such as turning an annoying person into a toad. | | See also: Polymorph |
|
|
Porsche Delarn
|
See Delarn, Porsche.
|
|
Poseidon
|
| (name) | | A pantheon lord. Poseidon is a deity associated with the
sea and storms. | | See also: Poseidon |
|
|
Praelor
|
| dialect & proper name & title / rank / style & abstract | | Elvish. Praelor is a rank in the elvish military. A praelor
commands a squads of three men. A field unit usually
consists of (9 individuals) one tormaethor, two praelors,
and six midaches (or maethors). See also Elvish Ranks. | | See also: elvish ranks, Praelor |
|
|
Prickletree
|
| (name) | | Large green succulents coated with thorns which grow in
arid regions. A lot like a cactus. |
|
|
Priest-light
|
See priest-lights.
|
|
priest-lights
|
| abstract | | Priest-lights, along with mage-lights, and a few other
devices are the magical equivalents of artificial lighting.
In both cases, the spell is cast on a sacrificial item that
slowly disintegrates as the spell gives off light.
Something the size of a large coin can be made to give off
light for several seasons. The innovation of priest-lights
and their brethren mage-lights is the ability to turn them
off and on from a remote location. The guilds which install
them guard this on and off capability carefully which is
why only influential families and establishments in the
Ring Realms have them. Families such as the Felspars who
have powerful mages as their core members create their own
versions. | | See also: priest-lights, Magic |
|
|
Primaggar
|
|
|
Prime Kath
|
|
|
Prime-enforcers
|
|
|
Prosthesis
|
| (name) | | An artificially created limb. |
|
|
Prule
|
| location & proper name & abstract | | Member world of the Sirus Ring.See worlds of the prime ring. | | See also: Prule, Agni, Arabor, Arbor, Avernus, Belath, Bveld, Callista, Celeston, Charon, Davernaa, Daxis, Demos, Doral, Doratah, Enad, Encelus, Estryd, Fheir, Ghenn, Gihn, Gladshem, Haven, Hubara, Indrus, Ishtyn, Istavarron, Jhanus Xek, Kaali, Kadras, Khaestral, Logos, Lohdon, Lokor, Lorval, Mephr, Mitras, Multhad, Mystranus, Naarth, Nadir, Nirvalla, Nyth, Oerth, Ohgorn, Olyand, Orcist, Qualas, Ravva, Rhoador, Rygos, Sidrus, Silcan-prime, Skurgg, Solduskanar, Surya, Sytrys, Tarynis, Teronis, Thall, Thenris, Tian, Titaan, Urdagh, Vayu, Vellig, Vestyn, Wysterra, Xetus, Yudin, Zeria, worlds of the prime ring | | Related: crown ring, the 27th magocracy, the magocratic ring, The Prime Ring |
|
|
Psendra
|
|
|
Psenny
|
|
|
Psi
|
| (name) | | Short for psionic or psychic. It is also colloquially used
to indicate someone with strong mental powers. | | See also: Psionic, Psi |
|
|
Psi-master
|
| title / rank / style | | A person trained or skilled in the use of mental powers.
The range of these can cover any of a vast number of
domains. | | See also: Psionic, Psionicist |
|
|
Psihtath
|
| (name) | | The lead mage on Meridian's magical development team.
Psihtath is a renowned alchemist. | | See also: Psihtath, Magic |
|
|
Psion
|
| (name) | | One psion is the mental or magical potential to shift (rend
or decompose) the physical state of one stone (20 pounds)
of solid material. See also megapsion. | | See also: Megapsion, Psion |
|
|
Psionic
|
|
|
Psionicist
|
|
|
Psionics
|
| (name) | | A category encompassing magic-like phenomena that are
evoked through natural ability. The powers don't
necessarily have to originate from the mind, they can be
physical mutations, but they are still directed by the
volition of the possessor. | | See also: Psionics |
|
|
Ptahmig
|
| (name) | | Member of Meridian's magical development team. | | See also: Ptahmig |
|
|
Pulsar
|
| (name) | | A form of star which rotates so rapidly as to give off a
particular radio pulse detectable by radio telescopes.
Shaladen blade and spirit talisman of the eternal Zarthel
Benwarr. Pulsar confers the ability to control forces and
redirect them. An extension of this ability is a powerful
form of telekenesis that can grasp and move a 1000 stone of
matter (or more). These forces can be manipulated in many
ways to create various effects. | | See also: Pulsar, Garadhyr, Golondrax, Lexaron, Melakanir, Olimbril, Xersis |
|
|
—
R
—
|
From
R
achel Skylark
To
R
ystander (class)
|
| | |
|
Rachel Skylark
|
| proper name | | Alias of Porsche Delarn after a failed assassination
attempt depicted in Ethermancer: The Shapestealer
Conspiracy. See Delarn, Porsche. | | See also: Delarn, Porsche, Rachel Skylark, Delarn, Araceli, Delarn, Eladrazelle, Delarn, Monique, Delarn, Octavia, Skylark, Rachel, Delarn, Porsche | | Related: Porsche Delarn |
|
|
Radiation
|
| (name) | | The emission and movement of waves, atomic particles, and
so forth, through space or other media esp. that which
concerns heavy particles which can be harmful to man and
machine. |
|
|
Radigast Mountains
|
|
|
Radioactive
|
|
|
Raegra
|
|
|
Ragnarok
|
| (name) | | A day prophesied by the pantheon lords of Asgard as the end
of all things. | | See also: Ragnarok |
|
|
Rakaar Steelsheen
|
See Steelsheen, Rakaar.
|
|
Ralani Vinax
|
|
|
Rammal Starfist
|
See Starfist, Rammal.
|
|
Randall
|
|
|
Ranfast Shadowstalker
|
See Shadowstalker, Ranfast.
|
|
Rankorhaaz
|
| (name) | | Six armed greater fiend created by Hecate. Previous to
Bannor's enhancing of Wren's powers, she had been unable to
destroy this armored, regenerating, extremely powerful
creature. | | See also: Rankorhaaz |
|
|
Ratch, Boss
|
| sir name | Thug leader hired to capture Sarai.
| | See also: Ratch, Boss |
|
|
Rath Danvellian
|
See Danvellian, Rath.
|
|
Rathsteen
|
| (name) | | Term used to describe the essence of vampirism. Some would
call it the unique scent and aura of "living decay" given
off by members of the vampire race. | | See also: Rathsteen |
|
|
Ravan Starfist
|
See Starfist, Ravan.
|
|
Ravva
|
| location & proper name & abstract | | Member world of the Sirus Ring. See worlds of the prime
ring. | | See also: Ravva, worlds of the prime ring | | Related: Arbor, Avernus, Callista, Charon, crown ring, Daxis, Demos, Doratah, Enad, Encelus, Estryd, Haven, Istavarron, Lokor, Lorval, Mephr, Mystranus, Nadir, Prule, Rhoador, Solduskanar, Teronis, Thall, the 27th magocracy, the magocratic ring, The Prime Ring, Titaan, Vellig |
|
|
Real-space
|
| organizations & other | | Of or being in the confines of the core universe. |
|
|
Real-time
|
| organizations & other | | A misnomer. All time is real. However, it is used to
differentiate be consecutive "real" and non-consecutive
time. This term is also used in conjunction with the
amount of universal time that passes non-relative to
anything, the specific decay of matter measurable between
any two given moments free of outside influences. |
|
|
Redbark
|
|
|
Reddrick, Captain
|
|
|
Reedwood
|
| (name) | | Thin flexible trees that grow in marshy surroundings.
Rather like willows one would imagine. |
|
|
Regaura Targallae (Beia)
|
See Targalle, Beia {Regaura} (Queen).
|
|
Relative-time
|
| organizations & other | | The passage of time as it pertains to a specific body, be
it static or in motion and the amount of decay it
experiences between any two given moments. Relative time
comes into play as one approaches the speed of light and
where the real-time to relative-time coefficient changes. | | See also: Relative-time |
|
|
Renyaki
|
|
|
Rev
|
| (name) | | A rev is a unit of time based on chronons (the time it
takes for a electron to make a circuit around the nucleus
of an atom). Volumes of matter larger than
1025 molecules will have moments in time
when all the electron orbits "line up" or "pulse". This
combined molecular syncing happens about a hundred times in
the equivalent time of a terran minute. So, for story
purposes, a rev is a little bit less than a second. The
majority of Kriar time is told by revs (or multiples of
them). Hectarev (100) [a minute]. Kilorev (1000) which is a
little less than two hours. Megarev (1 million) and so on.
See chronon. | | See also: giga-rev, Gigarev, Hectarev, kilo-rev, Megarev, Millirev, Chronon, tera-rev, Rev, jyril/kriar war |
|
|
Rhad, Grogir
|
| sir name | | Stubborn clan head of the Lokori that Gee puts in his place. | | See also: Rhad, Grogir |
|
|
Rhinotaur
|
| (name) | | Rhinotaurs are uncommon (thank heavens!) creatures that
live in various locations throughout the Ring Realms. They
mostly have been spotted in Silissia, but have also been
encountered in southern Corwin and in northern Coormeer.
Rhinotaurs bare a rudimentary resemblance to centaurs, only
they are far larger and covered with a hard gray
exo-skeleton. When fully grown, the four footed aspect of
the Rhinotaur can reach 3 paces high at the shoulder and
can be as much as 2 paces across the chest. Specimens
weighing more than 3000 stone have been brought down.
The armored hide of the Rhinotaur is equal to twenty
overlapping layers of leather and conventional weaponry is
all but useless against this defense. The humanoid torso of
this creature is proportional in length to the shoulder
height of its four footed body and is covered with the same
thick gray armor. The arms are thick and powerful and end
in four-fingered hands that possess an opposable thumb. The
humanoid head has broad flat features and thick square
teeth for pulverizing whatever food isn't already
pulverized. A single thick horn protrudes from the
creature's forehead. These creatures possess no language,
but do make rudimentary use of tools. They commonly use
huge clubs to bludgeon prey they run down. Rhinotaurs are
vicious bad tempered and extremely territorial. Once
enraged, they attack until slain. Because of this behavior
they are sometimes used as extraordinarily powerful
guard-dogs. In combat, Rhinotaurs are a easily a match
for an elder dragon because of the toughness of their
armor. Rhinotaurs are stupid and thus can be easily
controlled by a mage with the proper preparation and
materials. This is, of course, the only way these creatures
can be used in any guarding capacity. Rhinotaurs have been
known to be used in the death spectacles arena combat.
Legend has it that Rhinotaurs were created by grand
lore-mage Theln of the Dream Merchants. | | See also: Rhinotaur, combat prowess, hybrid (golem), Magic |
|
|
Rho
|
| dialect & proper name & abstract | | Lokori dialect meaning mind or power of the mind. | | See also: Rho |
|
|
Rhoador
|
| location & proper name & abstract | | Member world of the Enad Ring. See worlds of the prime ring. | | See also: Worlds Of The Prime Ring, Rhoador, Agni, Arabor, Arbor, Avernus, Belath, Bveld, Callista, Celeston, Charon, Davernaa, Daxis, Demos, Doral, Doratah, Enad, Encelus, Estryd, Fheir, Ghenn, Gihn, Gladshem, Haven, Hubara, Indrus, Ishtyn, Istavarron, Jhanus Xek, Kaali, Kadras, Khaestral, Logos, Lohdon, Lokor, Lorval, Mephr, Mitras, Multhad, Mystranus, Naarth, Nadir, Nirvalla, Nyth, Oerth, Ohgorn, Olyand, Orcist, Prule, Qualas, Ravva, Rygos, Sidrus, Silcan-prime, Skurgg, Solduskanar, Surya, Sytrys, Tarynis, Teronis, Thall, Thenris, Tian, Titaan, Urdagh, Vayu, Vellig, Vestyn, Wysterra, Xetus, Yudin, Zeria, worlds of the prime ring | | Related: crown ring, the 27th magocracy, the magocratic ring, The Prime Ring |
|
|
Ring Realms
|
| location & sir name & abstract | | The name given to the core worlds of the literary domain
created by the author Will Greenway. Often in
relationship to the Ring Realms there will be reference to
'Core Worlds'. These are the planets that share a similar
characteristics i.e. human habitable, civilized, etc. The
"core" mostly refers to the "magically adept" cultures,
which interact with one another through means of
teleportation. In many cases, the inhabitants of these
planets don't know what a planet is and could care less.
They simply know that by means of a gateway or other
mechanism that they can move back and forth between the
named domains. A few of the "core elite" worlds share
common governance and interaction. Elsbeth's 43rd Magocracy
is an example of such a "ring" of worlds that are tied
together via various transport magicks. By virtue of the
free travel between these hugely separated planets these
magical world rings accomplish something that even far more
technically advanced races cannot do. Technical
"Rings" or combines do exist. There are four main alliances
named, oddly enough, the first, second, third, and fourth
alliances. The first alliance, the oldest of the four is
extremely advanced, and headed by the vicious techno-mage
dictator Vulcindra Skybane who is a half-blood Dreel (one
of the most feared of the elder races). Aarlen Frielos is
the magestrix of the Fourth Alliance whose territory
borders Vulcindra's. The two have clashed throughout
Aarlen's life (Vulcindra is much older) but Vulcindra has
never wanted to waste the resources in order to push
further into Aarlen's domain. When Aarlen was captured by
the Eternals, Vulcindra saw an opportunity to take a lot of
territory away from the 4th Alliance, which she did. It was
later when Aarlen joined the Shael Dal, that a push to
reclaim those worlds took place. It was during the
escalating conflict, that two other elder races, the
Eddorians and Hyssta decided to push into previously
human-controlled space. Vulcindra and Aarlen were forced to
halt their conflict and join forces to keep from being
overwhelmed. It was during this time that Vulcindra found
herself captured by the Eternals after it was discovered
that she had kidnapped and imprisoned a member of royal
family of the Tandleau elder race. The well connected
Tandleau "requested" that the Eternals "pick Vulcindra up".
Which they did. Vulcindra remains an enforced ward of the
eternal Sroth. Shortly after Vulcindra's capture,
through the auspices of a timelord named Trielle, Beia got
involved with a small territory that bordered both the
First and Fourth alliances, and was strategically
positioned for trade with many races. A family known only
as "The Cartell" had built a powerful empire there through
many forms of deceit and blackmail--they in fact had
managed not be absorbed into either of the two
aforementioned entities through various payoffs and
dead-man switches they had organized. Using her
shape-changing powers, and calling upon the resources of
her many friends, Beia was able to undermine and finally
take over this ancient house of criminals. She eventually
gained enough control and influence to head up the
territory which was simply dubbed the "Trade alliance".
(Also referred to as the 3rd Alliance.)The Trade alliance
now acts as an intermediary between Vulcindra's and
Aarlen's controlled territories. It is within this
territory that Bronawyn Shadowstalker Felspar now does much
of her business. | | See also: Ring Realms, Band Of The Crescent Moon, Charon, Alliances (Galactic), Hyssta, Hyssta Combine, Scale Lords, Magic, Metapathy, Savant |
|
|
Ring-she
|
| organizations & other | | An arena weapon characterized by a rosette of nine dagger
blades set in ring (hence the name). The weapon itself is
metal cage into which the forearm is slid. At one end a
metal handle forms a grip. In this regard, the weapon is
like an extended katar. About where the wrist of the user
should be the arm enclosure is flared out to form a thick
collar on which nine hinge-points are mounted. These
hinge-points have sturdy guides which allow special dagger
blades to be mounted on them. The blades are typically
positioned in a cone-like arrangement with the nine blades
angled inward from the edges of the circle to form a point.
From above, this configuration looks something like a star.
A mechanism in the gripping section of the weapon allows
the daggers to be snapped "straight" so they are
perpendicular to the line of the arm. In this mode the
weapon can be used twist-punch style to "core out" huge
gouges in an opponent. Some versions of this weapon are
designed with spring loads in the pivot points that allow
the blades to be shot in a manor similar to crossbow bolts.
The ring-she is weapon utilized primarily by pit-fighters
in the arena death spectacles. | | See also: Ring-she |
|
|
Rishta, Zu
|
|
|
Riverback
|
| location & proper name & abstract | | A small village east of Ivaneth. The village is destroyed
in a conflict with Hecate's avatars. | | See also: Riverback |
|
|
Rna
|
| sir name & proper name & abstract | | Ribonucleic acid. The basic genetic codes used in the
reproduction of proteins. (Present throughout the cell
body). |
|
|
Robot
|
|
|
Robotics
|
| (name) | | Of or pertaining to designing, building or maintaining
robots. |
|
|
Rodgmeer Valley
|
| location | | The central mountain basin where the city of Malhama is
located. The Rodgmeer Valley was once host to a thriving
nation of Silcanna who settled in the location for its
potent magical flux. | | See also: Rodgmeer Valley, Istavarron |
|
|
Ryelle T'evagduran
|
See T'evagduran, Ryelle (1st Princess).
|
|
Rygos
|
| location & proper name & abstract | | Member world of the Cygnus Ring. See worlds of the prime
ring. | | See also: Rygos, worlds of the prime ring | | Related: Arbor, Avernus, Callista, Charon, crown ring, Daxis, Demos, Doratah, Enad, Encelus, Estryd, Haven, Istavarron, Lokor, Lorval, Mephr, Mystranus, Nadir, Prule, Rhoador, Solduskanar, Teronis, Thall, the 27th magocracy, the magocratic ring, The Prime Ring, Titaan, Vellig |
|
|
Ryshnid
|
| (name) | | Powerful noble air elemental worshiped by some shamanistic
cultures. | | See also: Ryshnid |
|
|
rystander (class)
|
|