|
—
G
—
|
From
G
'at'sarat
To
G
wynned
|
| | |
|
G'at'sarat
|
| dialect & proper name & abstract | | Numanorian warrior's dialect, which means bite-strike. It
is used to describe a spinning serpent-like move performed
with a dagger. | | See also: G'at'sarat |
|
|
G'nari
|
| (name) | | Precursor culture to the more-recent G'yaki. The G'nari and
G'narth were the magic hostile mortal enemies of the
Numanorians. | | See also: G'nari |
|
|
G'narth
|
| (name) | | An ancient race and enemies of the Numanorians who
developed a martial art specifically geared for the killing
of magic users. | | See also: G'narth |
|
|
G'renyaki
|
|
|
G'yaki
|
| sir name & proper name & abstract | | The G'yaki are together a race, a culture, and a guild
rolled into one. The G'yaki are night warriors that hire
out as mercenaries and sometimes assassins. They share many
common characteristics with monasterial sects, gathering
together in strictly governed colonies which dedicate
themselves to self discipline, martial training, and
enlightenment. G'yaki masters are renowned for their
stealth and ability to escape, able to vanish through means
of indirection, and pseudo-psionic disciplines. They are
vicious warriors, their master-level fighters able to
shatter a wall with a single punch. The G'yaki are most
notable for their advances in tao-disciplines and
spiritual-hardening. G'yaki devotees can over time develop
spiritual properties similar to savants. Vera, the woman
who serves as the Felspar Clan family cook is a G'yaki
master. The little woman has demonstrated extraordinary
combat abilities, able to single-handedly hold three
Frielos family Sen'Gen at bay. | | See also: G'yaku, Orenraki, Hiramasa, G'yaki, combat prowess, Ascendant |
|
|
G'yaku
|
|
|
Gabriella Sarn Ariok
|
See Ariok, Gabriella Sarn.
|
|
Gaea
|
| (name) | | The name for the female creator-force. Legend has it that a
coupling between Alpha and Gaea gave rise to all the living
things in Eternity. Gaea is the patron of Wren Kergatha.
She is known to many as the 'green mother' and there are
many legends of this cosmic fertility goddess interacting
with various heroes. The diaries of Wren Kergatha cite
having met and received boons from this powerful immortal
creature. | | See also: Motherforce, Gaea, Ascendant, Savant |
|
|
Galaxy
|
| (name) | | Any of numerous large-scale aggregates of stars, gas, and
dust, containing an average of 100 billion solar masses and
ranging in diameter from 1,500 to 300,000 light-years. |
|
|
Gallowsman
|
| (name) | | A hang-man responsible for pulling the lever on the gallows. |
|
|
Galvas Town
|
| location | | One of the landmarks referenced in the Hold of the Sea
Princes. |
|
|
gamma-particle
|
|
|
Garadhyr
|
| (name) | | Honorary shaladen wielded by Sarai T'Evagduran as surrogate
for eternal Areth. Sarai shares Areth's powers with beta
rank Shael Dal Arabella Tunespinner. Corim Vale does a
field deputizing of Wren Kergatha as Garadhyr's wielder
during a situation of extremis-- what Wren could really do
with a shaladen wasn't discovered she had it too briefly.
Garadhyr holds another distinction in that Bannor Starfist
transformed this weapon to temporarily replace a mangled
left arm damaged in a battle. It is the only recorded
incident in which a shaladen has been utilized in such a
fashion. | | See also: Garadhyr, Savant, Metapathy, Golondrax, Lexaron, Melakanir, Olimbril, Xersis, Ascendant, shaladen | | Related: Band Of The Crescent Moon, Blightscythe, Books Of The Ring Realms, Cataract, character inspirations, combat prowess, Cybersong, D'shar, T'gor, D'shar, Tigress, D'tarin, Algernon, Deurasus, Eternals, Eternity's Heart, Falor, Talorin {Tal}, Falor, Terra Karlin, Golnir, Gungnir, Hyssta, Jemfire, Ki'succorund, Korvel, Krelstar, Lugh, Mephista, Sroth, Metath, Nethra, Nirvanae, Tiernia, Nova, Pulsar, Shadowstalker, Bronawyn, Shamada, Sharonsheen, Sigils, Snowfire, soulname talisman, Starbinder, Dulcere Val'saedra, Starsong, Starwind, Steelsheen, Rakaar, Stellaraac, Surr, Daergon, Swiftwing, Adwena, Tarrantil, Bertram, Terranath, Damrosil, Timeflow, Timeshadows, Vale, Corim Erik, Vassistor, Velnasus, Vinax, Megan, Vorpul, Vralczarr, Vulg, Warstar, Zortach |
|
|
Garech
|
|
|
garett, detective
|
|
|
Garfang
|
| (name) | | A bio-weapon designed by Kriar dasta Daergon for the
express purpose of killing the Eternals, in the Kriar /
Protectorate war. In that conflict, the incredibly powerful
creature killed all but one of the Eternals (Yi Esperantil)
in a single battle. However, in interim Garfang had
discovered the dasta's less-than-desirable intentions
toward him when the war was over. So, in the conflict, he
let enough of the eternal's attacks get through that the
dasta was decimated. After killing the Eternals, he
disappeared. He had only been sighted a few times before
appearing on Fabrista home world where he came into
conflict with Bannor Starfist. | | See also: Garfang, Savant, jyril/kriar war, Eternals, Eternity, Metapathy, Time Guardians |
|
|
Garmtur'shak Nola
|
| organizations & other | | A savant of Reality. The pantheon lords call savants the
Ka'Amok (Ka-Give Amok-Chaos)-- Chaos bringers. The Garmtur
has the ability to control "threads" of reality. The word
"threads" is used extensively to describe how this power
works, however these threads are a metaphor for the
relationships (the connections) between matter and energy.
The Garmtur can perceive and alter entire systems of these
matter/energy relationships. | | See also: Garmtur'shak Nola, Savant, Shevkin, Wyyr |
|
|
Garn Ellon
|
See Ellon, Garn.
|
|
Garrath Crowninshield
|
See Crowninshield, Garrath.
|
|
Gelovige, Wilco Oprecht
|
| sir name | | 2nd Shrike Legion Varkath detached. Wilco is one of a
handful of cyber-citizens who achieved a top level
assignment in the Kriar military. A trusted officer of the
Daergon party, Wilco oversaw many dark projects in the
secrecy of the Phagara event-horizon waypoint stationed
next to a galactic class singularity. In the waning
cycles of the kriar-eternal war, the eternals located the
station and managed to convince the cyber-citizenry there
that continuing to aid the Daergon's war would bring about
only destruction. Wilco and his subbordinate staff defected
in favor of an alliance with the eternals. Advocate Koass
and Wilco became friends and the Phagara waypoint remains a
"safehouse" for the Protectorate in times of duress.
CREDIT: This character was created to honor
a staunch supporter of the Realms narratives. Wilco knows
who he is. His support of the work is vastly appreciated. | | See also: Gelovige, Wilco Oprecht, cyber-unit, jyril/kriar war, Eternals, Eternity, Metapathy, Time Guardians, kriar ranks, Phagara |
|
|
Genemar
|
| sir name & proper name & abstract | | CLASSIFIED. Sorry folks... not letting this one out. We
have only Rakaar's reference. 'Creation run amok...' | | See also: Genemar, Baronian |
|
|
Genetics
|
| (name) | | The biology of heredity, esp. the study of hereditary
transmission and variation. |
|
|
Ghanda
|
| dialect & proper name & abstract | | Elvish. It means to 'accept' or 'acknowledge'-- usually in
response to being addressed by someone of lower station. | | See also: Ghanda |
|
|
Gharrohl
|
| (name) | | Powerful noble earth elemental worshiped by some
shamanistic cultures. | | See also: Gharrohl |
|
|
Ghenn
|
| location & proper name & abstract | | Member world of the Demos Ring. See worlds of the prime
ring. | | See also: Ghenn, worlds of the prime ring | | Related: Arbor, Avernus, Callista, Charon, crown ring, Daxis, Demos, Doratah, Enad, Encelus, Estryd, Haven, Istavarron, Lokor, Lorval, Mephr, Mystranus, Nadir, Prule, Rhoador, Solduskanar, Teronis, Thall, the 27th magocracy, the magocratic ring, The Prime Ring, Titaan, Vellig |
|
|
Ghiran
|
| dialect & proper name & abstract | | G'yaki dialect, ghiran is title like overlord or master of
many clans. The title is given to a master of singular
talent, wisdom, and power. Orenraki Hiramasa was one of
handful of ghirans through G'yaki history. Idun Yggdrasil
was very close to Hiramasa, and there are speculations that
Hiramasa may in fact be the father of Euriel Kergatha that
Idun never speaks of. | | See also: Ghiran |
|
|
giga-rev
|
|
|
Gigabyte
|
| (name) | | 1000 Megabytes or 1,024,000,000 bytes. |
|
|
Gigapsions
|
|
|
Gigarev
|
|
|
Gihn
|
| location & proper name & abstract | | Member world of the Cygnus Ring. See worlds of the prime
ring. | | See also: Gihn, worlds of the prime ring | | Related: Arbor, Avernus, Callista, Charon, crown ring, Daxis, Demos, Doratah, Enad, Encelus, Estryd, Haven, Istavarron, Lokor, Lorval, Mephr, Mystranus, Nadir, Prule, Rhoador, Solduskanar, Teronis, Thall, the 27th magocracy, the magocratic ring, The Prime Ring, Titaan, Vellig |
|
|
Giliaja
|
|
|
Giquokor
|
| (name) | | Master if the East Wind for the Silent Sect of Ivaneth.
Giquokor was one of the founding members of the band of the
Crescent Moon. He was given a magical artifact javelin
named Heartstopper by the pantheon lord Thor for special
service in the Lich Ceta incursion. CREDIT:
Glenn Boardman is the inspiration of this character, the
almost impossible to keep alive monk that survived in
multiple deadly campaigns. | | See also: Giquokor |
|
|
gishiki no sairento tsuihou
|
|
|
Gladshem
|
| location & proper name & abstract | | Member world of the capital ring. See worlds of the prime
ring. | | See also: Gladshem, worlds of the prime ring | | Related: Arbor, Avernus, Callista, Charon, crown ring, Daxis, Demos, Doratah, Enad, Encelus, Estryd, Haven, Istavarron, Lokor, Lorval, Mephr, Mystranus, Nadir, Prule, Rhoador, Solduskanar, Teronis, Thall, the 27th magocracy, the magocratic ring, The Prime Ring, Titaan, Vellig |
|
|
Gladshiem
|
|
|
Glamors
|
| (name) | | Magics that affect the mind and perception, particularly
those that cause euphoria or grant the caster control over
another person. |
|
|
Glassteel
|
| (name) | | A clear magical material with the tensile toughness of
thick metal. Glassteel is typically created through the
casting of a special spell on ordinary glass. After the
incantation is complete, the material has taken on the
properties of a metal while still being transparent. | | See also: Glassteel |
|
|
glow-globes
|
| abstract | | In the Ring Realms glow-globes are one of magick's
solutions to artificial lighting. In the case of
glow-globes the effect is not entirely magical. Rare
chemicals that have been enchanted take on a property than
when agitated (the globe is shaken slightly) they will give
off light for up to a bell. | | See also: Glowlights, glow-globes | | Related: Magelight |
|
|
Glowlights
|
|
|
God
|
| (name) | | Generic term for the immortal pantheon lords and ladies who
make their homes in the outer planes. | | See also: Goddess, Godhood, God |
|
|
Goddess
|
|
|
Godhood
|
|
|
gold-skins
|
|
|
Golems
|
| (name) | | Creatures made from inanimate materials which motivate and
act as something alive. Some such creatures are autonomous,
most are not. In the Ring Realms, golems are typically used
in the role as guardians, tireless, fearless, powerful, and
ultimately loyal they are popular tools amongst powerful
mages. | | See also: Golems |
|
|
Golnir
|
| (name) | | Honorary shaladen weapon (hammer) wielded by the Justicar
Lord, Bertram Tarrantil. In addition to its shaladen
capabilities, Golnir is a magic hammer of considerable
power. When thrown it returns and it can be used to 'stun'
creatures by smashing it into the ground. Talorin Falor
carries a mate to Golnir that he uses to get the upper hand
against Rakaar Steelsheen in their battle on the technical
world called Altara-3. | | See also: Golnir, Band Of The Crescent Moon, Baronian, Garadhyr, Golondrax, Lexaron, Melakanir, Olimbril, Xersis |
|
|
Golondrax
|
| sir name & proper name & abstract | | Honorary shaladen wielded by King Jhaan T'Evagduran of as a
surrogate for eternal Sroth. King T'Evagduran shares
Sroth's powers with T'Gor D'Shar (Korvel), Tigress D'Shar
(Swiftwind), Suda Nightrhymer (Flameripper), and Vulcindra
Skybane (Blightscythe). Though he has a dark reputation,
Sroth is well regarded and his surrogate T'Gor is noted for
their his contributions in service to the Protectorate. | | See also: Golondrax, Eternals, Eternity, Metapathy, Time Guardians, Garadhyr, Lexaron, Melakanir, Olimbril, Xersis, Band Of The Crescent Moon, shaladen | | Related: Blightscythe, Books Of The Ring Realms, Cataract, character inspirations, combat prowess, Cybersong, D'shar, T'gor, D'shar, Tigress, D'tarin, Algernon, Deurasus, Eternity's Heart, Falor, Talorin {Tal}, Falor, Terra Karlin, Golnir, Gungnir, Hyssta, Jemfire, Ki'succorund, Korvel, Krelstar, Lugh, Mephista, Sroth, Metath, Nethra, Nirvanae, Tiernia, Nova, Pulsar, Shadowstalker, Bronawyn, Shamada, Sharonsheen, Sigils, Snowfire, soulname talisman, Starbinder, Dulcere Val'saedra, Starsong, Starwind, Steelsheen, Rakaar, Stellaraac, Surr, Daergon, Swiftwing, Adwena, Tarrantil, Bertram, Terranath, Damrosil, Timeflow, Timeshadows, Vale, Corim Erik, Vassistor, Velnasus, Vinax, Megan, Vorpul, Vralczarr, Vulg, Warstar, Zortach |
|
|
Gomen
|
| dialect & proper name & abstract | | G'yaki dialect, sorry (informal). | | See also: Gomen |
|
|
Gomennasai
|
| dialect & proper name & abstract | | G'yaki dialect, sorry (formal). | | See also: Gomennasai |
|
|
Gorashi Dwoden
|
See Dwoden, Gorashi.
|
|
Gorgon
|
| (name) | | Legendary creature that could turn people to stone. | | See also: Gorgon |
|
|
Grahm Tuffala
|
See Tuffala, Grahm.
|
|
Grancovin, {Baron}
|
|
|
Grata
|
|
|
grav-seats
|
|
|
Gravimetrics
|
| (name) | | The study and effects of gravity. |
|
|
Graviton
|
| (name) | | A particle postulated to be the quantum of gravitational
interaction and presumed to have zero electric charge and
zero rest mass. |
|
|
Grayhawk
|
| location & proper name & abstract | | City state in the middle Flaeness on the ring member world
of Ooerth. Talorin Falor was originally born in the region
just east of the city. | | See also: Grayhawk |
|
|
Great-bow
|
|
|
Greatbow
|
| (name) | | A class of compound re-curve bows renowned for their range
and stopping power. Much can be determined about a warrior
who carries and is proficient with a greatbow because of
the strength and discipline necessary to master the weapon. | | See also: Great-bow, Greatbow |
|
|
Gretjia Crowninshield
|
See Crowninshield, Gretjia.
|
|
Grimaldi Basin
|
|
|
Grimoire
|
| (name) | | Essentially a book. In the Realms, the name grimoire
usually has connotations that the material contained within
the book is special lore of some kind, usually magic. | | See also: Grimoire |
|
|
Grogir Of Rhad
|
See Rhad, Grogir.
|
|
Grohden Frielos
|
See Frielos, Grohden.
|
|
grollar spikefist
|
|
|
Grungir
|
|
|
Guardians, Time
|
| organizations & other | | The guardians are in most essential ways a variant of the
eternals. The guardians are not however combatants the way
the eternals are. They are the administrative keepers of
time and space (and the legal processes thereof) and often
call upon the Eternals to solve thorny problems. Otherwise,
the guardians act almost entirely through proxies. During
the events of A Knot In Time, Corim, Dulcere,
Beia, Cassin and Annawen must stand before the guardian
triumvirate for their transgressions against time and the
Protectorate. CREDIT: Kaye Boardman is the
inspiration of the time guardian trivirate as part of
cosmic element of the role play. | | See also: Guardians, Time, Band Of The Crescent Moon, Eternals, Eternity, Metapathy, Time Guardians |
|
|
Guild
|
| (name) | | In the generic sense, any of several organizations that
represent various craftsman. Mages, thieves, and warriors
all have representative guilds (sometimes more than one in
the bigger cities). When spoken of as 'THE guild', it is
generally assumed to be the thieves or assassins guild. | | See also: Guild |
|
|
Guilder
|
| (name) | | A member (usually referring to a thief) who is a member of
a guild. | | See also: Guilder |
|
|
Guildmaster
|
|
|
Guncle
|
| dialect & proper name & abstract | | Short for great or grand uncle. |
|
|
Gundar
|
|
|
Gungnir
|
| (name) | | Odin's three tined spear which nearly kills Daena Sheento
and Sarai T'Evagduran when their spirits are captured
within it. The spear gets destroyed by the shaladen
Sharonsheen, after which the severed half is used to impale
Bannor Starfist in Odin's duel for judgment. | | See also: Gungnir, Savant, Aesirs And Vanir (Origin), Allfather, Garadhyr, Golondrax, Lexaron, Melakanir, Olimbril, Xersis |
|
|
Gunlod
|
|
|
Gwenafra Tristar
|
See Tristar, Gwenafra.
|
|
Gwensulin Techstar (Dame)
|
|
|
Gwynned
|
| (name) | | Wife of Darin'Kel Felspar. Gwynned joins the family later
after they have settled in Malan. The marriage is arranged
due to Isis impatience with her soveriegn (Darin'Kel) being
so reticent to choose a mate. | | See also: Gwynned |
|
|
—
H
—
|
From
H
ades
To
H
yssta Combine
|
| | |
|
Hades
|
| location & proper name & abstract | | The outer plane where many 'under-realms' of demons and
creatures of the dark can be found. | | See also: Hadespawn |
|
|
Hadespawn
|
|
|
Hajime
|
| dialect & proper name & abstract | | G'yaki dialect, begin. | | See also: Hajime |
|
|
Hajimemashite
|
| dialect & proper name & abstract | | G'yaki dialect, a polite greeting offering to begin an
acquaintance or friendship. | | See also: Hajimemashite |
|
|
hala khan tuular
|
|
|
half-elf
|
|
|
half-elven
|
|
|
half-elves
|
|
|
half-giant
|
| A person who has both human and giant heritage. Half-giants
are more legend than fact, despite the number accounts.
What is confused for half-giants are often ogres and
adolescent giants. |
|
|
Hana Clan
|
| organizations & other | | A subordinate family to the Hoshin G'yaki clan that
experiences tragedy when Enjiro Hana takes up with the
daughter of the head Hoshin jissentenki. Enjiro Hana is the
nominal head of the family after the deaths of family
patriarch and matriarch. | | See also: Hana Clan |
|
|
Hanahold
|
|
|
Hand (Measurement)
|
| organizations & other | | A measure of length. For those concerned with Terran
equivalents, a hand is equal to 4 inches or slightly over
10 centimeters. | | See also: Hand (Measurement) |
|
|
Hanshi
|
| dialect & proper name & abstract | | In G'yaki a hanshi is master over other shishous (masters).
Typically, they are retired shishous who have significant
accomplishment in their careers. | | See also: Hanshi |
|
|
Harad, Diakere
|
|
|
Hardware
|
| (name) | | Of or pertaining to any technological artifice. |
|
|
Haven
|
| location & proper name & abstract | | Member world of the Capital Ring hosting a cross-ring gate.
See worlds of the prime ring. | | See also: Worlds Of The Prime Ring, Haven, Agni, Arabor, Arbor, Avernus, Belath, Bveld, Callista, Celeston, Charon, Davernaa, Daxis, Demos, Doral, Doratah, Enad, Encelus, Estryd, Fheir, Ghenn, Gihn, Gladshem, Hubara, Indrus, Ishtyn, Istavarron, Jhanus Xek, Kaali, Kadras, Khaestral, Logos, Lohdon, Lokor, Lorval, Mephr, Mitras, Multhad, Mystranus, Naarth, Nadir, Nirvalla, Nyth, Oerth, Ohgorn, Olyand, Orcist, Prule, Qualas, Ravva, Rhoador, Rygos, Sidrus, Silcan-prime, Skurgg, Solduskanar, Surya, Sytrys, Tarynis, Teronis, Thall, Thenris, Tian, Titaan, Urdagh, Vayu, Vellig, Vestyn, Wysterra, Xetus, Yudin, Zeria, worlds of the prime ring | | Related: crown ring, the 27th magocracy, the magocratic ring, The Prime Ring |
|
|
Heartstopper
|
| (name) | | A artifact quality weapon given by Thor to Giquokor, the
master of the East wind of the Silent Sect. The javelin
grants enhanced strength and resistance to damage, and can
be magically called back to the wielder's hand (much like
Thor's own hammer). | | See also: Heartstopper |
|
|
Heatherwood
|
| (name) | | A seasonal tree that occupies the lower altitudes near
water courses. |
|
|
Hecate
|
| (name) | | Pantheon lord, goddess of magic, death, and the moon.
Hecate is an outcast even among her own kind. She pursues
the ultimate power, Tan'Acho, and is willing to go to any
lengths to achieve it. | | See also: Hecate |
|
|
Hectarev
|
|
|
Hedgecloth
|
| (name) | | A rough cloth made of plant fibers that is cheap to make
and strong enough for portage. |
|
|
Heika
|
| (name) | | A G'yaki styling indicating one of high caste or authority.
Vera and Enjiro refer to Idun (who is a goddess among other
things) as Idun-heika (or just heika). | | See also: Heika |
|
|
Hella
|
|
|
Hellfurnace
|
| location & proper name & abstract | | Name of the mountain range where the Hoshinhold clan city
is located. | | See also: Hellfurnace |
|
|
Hellfurnaces
|
| location & proper name & abstract | | A volcanic mountain range in the western Flaeness. | | See also: Hellfurnaces |
|
|
Hellseeker
|
| (name) | | A powerful offensive magic spell that blasts outward from
the caster's hand in a cone shaped area of destruction. It
is most effective against abyssal and infernal creatures
but has more than enough power to destroy a normal
unprotected person. | | See also: Hellseeker |
|
|
Hellzan
|
| (name) | | A powerful timelord and one of the most powerful
adversaries of the Band of the Crescent Moon. Through a
complex series of events Hellzan seduced Damrosil
Terranath, Tiernia Nirvanae, and Aquada Demonorian who had
all donned Kriar matrix stones and were undergoing the
transformation from human to Kriar. He had hoped to use the
children they birthed in an attempt to subjugate sections
of the Ring Realms. Tiernia, Damrosil, and Aquada did
indeed give birth to children who had immense timelord
capacities because of their Kriar inherited traits however
the four stayed faithful to their mothers, and fought on
their side in the final confrontation at the great henge of
Olinar. Despite their assistance in the battle, preventing
Hellzan from using his time powers, the powerful warmage
and his minions were winning the fight. It was the servant
of Dagda, Oorcee who laid Hellzan low with a lucky spell
that splintered the mage's mind at a critical moment,
causing him to be crushed by his own power. Hellzan was
survived by his four children Telken (by Damrosil),
Windsong (Tiernia), Tempest & Windstruck (Aquada). | | See also: Oorcee, Hellzan, Band Of The Crescent Moon, jyril/kriar war, matrix stone, Magic |
|
|
Heterotropic
|
| (name) | | Of or pertaining to the power generated by living things. |
|
|
Hethanon
|
|
|
Hibiki Hoshisenin
|
See Hoshisenin, Hibiki.
|
|
Hiradell
|
| location & proper name & abstract | | A way-station on the trade-road between Hokar and Bassil in
the Hold of the Sea Princes. | | See also: Hiradell |
|
|
Hiramasa Orenraki
|
See Orenraki, Hiramasa.
|
|
Hiyo
|
| dialect & proper name & abstract | | G'yaki dialect, a general greeting. | | See also: Hiyo |
|
|
Hodi
|
|
|
Hokar
|
| location & proper name & abstract | | One of key cities in the Hold of the Sea Princes. This is
the town where Loric find Vera. It is also the place where
Wren Kergatha challenges and defeats the resident thieves
guild master. She is also christened a guildmistress by
Desiray Felspar in this location. | | See also: Hokar, Band Of The Crescent Moon, Ascendant, Savant |
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Homeworld
|
| location & proper name & abstract | | Actually, a gigantic ship in space. The Kriar home world
actually encompasses and entire star. The entire structure
is mobile and has wandered the multiverse for untold
millions of millennia. The Kriar have two home-worlds the
Fabrista home world (from which most of the Kriar in the
realms hail) and Karanganoi home world which has been
over-run by Baronians. Characters such as Senalloy,
Luthice, Alloy, Rakaar, and others essentially hail from
Karanganoi home world. | | See also: Homeworld, jyril/kriar war, Baronian |
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Homeworld(1)
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Honeyblooms
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| (name) | | A small yellow flower that grows in damp soil noted for
their sweet fragrance. |
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Honeybug
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| (name) | | A small swarming black and yellow insect noted for their
sting and thick sweet secretions they store in their hives.
On another world you might call them bees. |
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Honeypetal
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Honig's Fist
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Honto
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| dialect & proper name & abstract | | G'yaki dialect, really? | | See also: Honto |
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Hool
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| location & proper name & abstract | | Marshes in the central part of the Hold of the Sea Princes. |
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Hoshihana
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Hoshihana Clan
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| organizations & other | | Hoshihana is the formal styling of the Hana name indicating
their relationship as a subordinate clan to the Hoshin.
More literally Hoshin-Hana. | | See also: Hoshihana Clan |
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Hoshihana, Aki
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Hoshihana, Enjiro
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Hoshihana, Imura
|
| sir name | | Previous Matriarch of sub-clan Hana, mother of Su'ko and
Enjiro. Imura commits ritual suicide after the tragic death
of her husband Kochu. It is later discovered that Kochu's
death had been a plot by Chage Sagiwara. | | See also: Hoshihana, Imura |
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Hoshihana, Namu
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Hoshihana, Suzuka
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Hoshihana, Virasama Takara {Vera} {Su'ko Tai}
|
| sir name | | One of the little known members of the Felspar clan, but
undoubtedly one of the most essential to its smooth
operation is Virasama or Vera. She is the cook, the
housekeeper, the caregiver, the seamstress, the lady's maid
and a host of other functions. Vera is an energetic,
respectful, and oh-so-correct servant of Loric gifted with
extraordinary abilities. How this diminutive lady actually
manages to do all the things she does is largely a mystery
to most of the members of the household, but over the
cycles they have grown accustomed to Vera's "magic". That
include such things as being able to pour nine different
drinks out of the same pitcher, or just happen to provide a
new person with their favorite food. Vera is rarely
idle and almost never seems to sleep. She is a
extraordinary chef that provides the family with flavorful,
no-nonsense, "country cooking". Many are the times that
some of Loric's elder guests have tried to hire Vera away,
but she always declines. The truth of Vera's magical
abilities lay with Loric, and his desire to make his huge
household manageable for his trusted follower. Over the
cycles, he has developed house magicks which respond to
Vera's unique mental talents, allowing her tao-like
spiritual strength to manipulate the environment of the
citadel to her wishes. Since few creatures save savants
have a tao, it was safe for Loric to create these magics.
Vera's tao abilities come from her training as G'yaki
assassin. Vera is a master level G'yaki with more than a
century of combat experience. Upon passing rites of a
master Virasama was given the alias Su'Ko Tai as her 'true
name' and identity as a 'true' G'Yaki. Vera functioned in
this capacity for several decades. It was only when she
refused to take her own life after the death of her husband
that she was dishonored and expelled from the G'yaki clan
in which she lived. This dishonor lives with her to this
day, and is why Vera feels herself only worthy of the
trivial position of house maid. Vera has the
exceptional combat skills acquired from decades of training
as a G'yaki stealth master. In addition, she has the birth
advantage of coming from region surrounding Tralondizaar, a
location of one of the ancient Kriar gate systems. This
particular gate was malfunctioning and leaking chronal
energy into the environment. Over the millennia, the G'yaki
family that lived in area were affected by these energies.
Making them able to "slip" ticks in time creating an
illusion of extraordinary speed. These "slipped" or
bypassed ticks also extend one's lifespan, prolonging their
already tao-advantaged life forces. Vera hides her
G'yaki training unless there is an emergency or there are
special circumstances. When she "becomes" a G'yaki, her
whole persona undergoes a change and she becomes a vicious
machine with a mission. She does not speak while in this
state, and communicates only with hand gestures and head
shakes. She is a truly formidable fighting machine, able to
stand off three of Aarlen Frielos' technically armed
Sen'Gen while sustaining only minor injuries. Vera's
tao-enhanced physiology gives her near superhuman
endurance, and she needs little sleep. She is two to three
times as strong as a well honed athlete of her height and
weight. Her ability to "slip" time gives her phenomenal
speed exceeding the reflexes of highly-enhanced immorts.
G'yaki mind disciplines and close to two hundred cycles of
life give her formidable mental skills as well. Vera is
immune to most mind affecting magics. | | See also: Su'ko, Hoshihana, Virasama Takara {Vera} {Su'ko Tai}, combat prowess, jyril/kriar war, Ascendant |
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Hoshihinoyama
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Hoshikumopiasu
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Hoshikuronaifu
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Hoshin
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| sir name & proper name & abstract | | Surname of the G'yaki clan to which Vera (Su'ko) owed her
loyalty for so many cycles. Note that G'yaki surname's are
compounded when families intermarry. Vera's father's
surname is Hana. So, in formal styling Vera's name is
Hoshihana. (Technically, Hoshinhana but the 'n' is dropped
for flow.) | | See also: Hoshin |
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Hoshin, Etsu
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Hoshin, Irieta
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Hoshinhold
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Hoshisagiwara
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Hoshisagiwara, Jharaku
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Hoshisagiwara, Suzuka
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Hoshisenin
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Hoshisenin, Chojo
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Hoshisenin, Hibiki
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Hoshisenin, Michi
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Hoshisenin, Murasaki
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Hoshisenin, Taro
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Hoshiwejah
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| sir name & proper name & abstract | | Another sub-clan of the Hoshin. Hanshi Kumo Wejah, the
husband of Akiha Hoshin, is a well regarded shou close to
the clan patriarch. | | See also: Hoshiwejah |
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Hoshiwejah, Akiha
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House Valharesh
|
| organizations & other | | The Valharesh family while old and well regarded among the
elves was not a part of the circle of great houses that
made policy and guided the destiny of Titaan's Elf
population. In fact, the Valhareshs actually hail from
another world (Charon) in the Magocratic ring. What made
the family move from Charon has not been disclosed, but it
is known that they keep a great number of secrets. The
Valharesh have for many generations been great mages, and
in fact, have the support of a very powerful (and obviously
immortal) patron who has trained the first born Elf of each
new generation who takes up the art of magic. Bertrand, the
first born son of the 25th generation chose not to enter
seriously into the endeavor of magic. Most Elves "dabble"
in magic, learning a few simple spells and
incantations--but the family patron only teaches the first
serious mage of each generation. Kalindinai, the
next born after Bertrand, did enter into serious magic. She
had no choice. The young Elf lady was a "wilder" a natural
mage with far beyond ordinary magical potential. Such
potential that she could spontaneously cause magical
effects whenever she experienced strong emotions or
surprise. Kalindinai required magical tutelage simply to
prevent her powers from inadvertently causing harm to
others. Even as a young Elf, Kalindinai's magical
talents were renowned and grew even more so as the family
patron apprenticed her further and further in the arts of
magic. The law of Malan requires that all skilled mages
join the defense militia, and Kalindinai was no exception.
As a wilder, her phenomenal magical strength made her a
natural battle-mage, and she quickly distinguished herself
as a powerful asset in the Elven legions. Malan experienced
many skirmishes with Corwin during this era and
Kalindinai's potent magical skills were recognized by the
then ruling T'Evagduran family and utilized to best
advantage. It was during her tours of duty that Kalindinai
would first meet young prince Jhaan T'Evagduran. Later,
these two would fall in love, and marry--but only after a
great deal of political turmoil. House Valharesh, was not a
member of the inner circle of houses, and for the
soon-to-be king to marry outside the cadre of nobility was
frowned upon greatly. However, Kalindinai's tremendous
magical ability was seen as a potentially enormous boon for
the T'Evagduran bloodline. The T'Evagduran family had not
seen a great mage in their ranks for several generations
and it was hoped that Kalindinai's children would
rejuvenate that lost spark. For that reason the sentiments
of the noble houses were dismissed and the marriage not
only allowed but encouraged. This defiance of tradition
caused a great deal of enmity between house T'Evagduran and
the other ruling houses. Kalindinai was a good queen
and a fertile one as well, bearing the crown a daughter a
scant two summers after their marriage. The new Queen was
tough but fair, and having served in the ranks of the
soldiers well regarded and respected. With house Valharesh
having it's eldest daughter in the seat of the Queen, the
"barely noble" family flourished and grew in strength as
their eldest son Bertrand maneuvered for political
advantage. Eventually, he would win favored status and a
place on the ruling council, establishing House Valharesh
as one of the ruling houses. The Valharesh magical
legacy was thought to have stopped with Bertrand and
Kalindinai's generation as there were no serious mages
among Kalindinai's daughters. However, a recent development
was the discovery that Janai T'Evagduran not only had
learned magic while away in Canth, but was actually an
exceptionally skilled mage. Janai has not revealed who
taught her magic, but there are thoughts that the patron of
Valharesh is the source of her secretive magical skills. | | See also: House Valharesh, Valharesh, Bertrand (Lord), Valharesh, Draline Ryelle (Lady), Magic |
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Hubara
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| location & proper name & abstract | | Member world of the Cygnus Ring. See worlds of the prime
ring. | | See also: Hubara, worlds of the prime ring | | Related: Arbor, Avernus, Callista, Charon, crown ring, Daxis, Demos, Doratah, Enad, Encelus, Estryd, Haven, Istavarron, Lokor, Lorval, Mephr, Mystranus, Nadir, Prule, Rhoador, Solduskanar, Teronis, Thall, the 27th magocracy, the magocratic ring, The Prime Ring, Titaan, Vellig |
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Huginn
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Hybrid
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| (name) | | The offspring of genetically dissimilar parents, especially
of plants or animals that are of different varieties,
species, or races. |
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hybrid (golem)
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| An autonomous artificial life form created by the Dream
Merchants. These extremely-powerful hulking creatures are
head and shoulders taller than the average man, and have
bodies three times as wide. The material of their flesh is
as dense as hard wood, and resistant to most conventional
injury. They are hideously strong, easily able to pulverize
rocks in their grip. Unlike typical golems these creatures
are actually alive, they have a brain and organs, and can
be "killed" when they receive an injury in a critical area
(a spear shoved in their ear for instance). Meridian
Arcturan employed one of these creatures named Jhund. This
massively powerful juggernaut could even go toe-to-toe with
the Baronian battle-mage Rakaar for a time. It is
rumored that the hybrid human/golems are the creation of
the Kriar mage Theln. Numerous other creatures have been
attributed to her including the vicious Skellar, and
adamantium golems. | | See also: hybrid (golem), Adamantium, jyril/kriar war, Magic, Baronian, Dream Merchants | | Related: D'klace, Falor, Terra Karlin, Felspar, Desiray Illkaren, Masters Guild, Nirvanae, Tiernia, Rhinotaur, Skellar, Terranath, Damrosil |
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Hydra
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hyper-gravimetric
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| Super normal gravity. Such as the gravitational forces
generated by a star or worse-- a black hole. |
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Hyperdrive
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Hyperion
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| (name) | | Titan of the firsts that never received full consciousness
during the division of alphas and betas in Starholme Prime.
Hyperion is an immensely powerful juggernaut when directed.
As the nominal authority of Starholme, Hyperion follows
Wren's orders. When he is directed to kill Aarlen Frielos,
the powerful elder is completely overwhelmed. It is only a
change of heart that keeps her from being slain by this
unstoppable immortal. | | See also: Hyperion, Megapsion |
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Hyperlight
|
| (name) | | A term that essentially means 'faster than light'. The
additional implication is that hyperlight is FAR beyond the
speed of light. | | See also: Hyperlight |
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Hyperspace
|
| (name) | | (generic) in SF any of a different theoretical realms where
points in real-space coincide. The capability of ingress
and egress to this realm allows a vessel to dramatically
reduce the amount of time spent getting from to one point
to another. | | See also: Hyperspace |
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Hyperspatial
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Hyssta
|
| location & proper name & abstract | | The hyssta, sometimes also known as the Trackazoids, are a
progenetor race. Branches of their heredity are known as
hydras, dragons, draconids, dragon- kin, wyverns, lizard
men, and kobalds. Some of the reptile lords like Bahamut,
Tiamat, Leviathan, Quetzalcoatl, Lilith are Hyssta or close
forebears. The Hyssta are unique for their melding of
reptilian and insectoid traits. True hyssta are
hermaphroditic and adaptive gender-fluid with six
role-phases. Like bees and wasps they can gestate or
develop into 'noble' variants. Hyssta nobles are the
precursors of the creatures known as the dragon gods
(Bahamut, Tiamat) and great dragons. The three roles each
have a defender and breeder aspect, leaders, architects,
and builders. Leaders (nobles) have the highest mana
potential, the architects are more mentally adept, and
builders more physically endowed. Builders and Architects
can evolve into nobles. It is rumored for instance that the
Midgard Serpent is a devolved builder noble. Hyssta
are hyper mana-sensitive and are an apex race in the regard
of magical accomplishments. The Hyssta created a magical
pocket universe known by several names: (Purple Planes,
Ribbon Realms, Far Reach, Shardaris Ward). The Myrmigyne
colony at Jhandris'kul where the war sisterhood lives in
the great tree of Duran'Gravar is located in one of the
zones of the Ribbon Realms. Cosmodarus, the birth place of
the story protagonist Liandra Kergatha is also a 'ribbon
realm'. Cosmodarus was originally a Hyssta builder colony.
The language Draconic is a derivative of the Hyssta mother
tongue. Shardaris was another such builder colony. The
Hyssta and Metath both used Shardaris for magical and
hereditary experimentation, particularly in the linking and
exploitation of the Wellspring Eternal (the shadow backup
of Starholme Prime). Due to some of their creations getting
unruly the Hyssta sealed off the columngate leading into
that world. Shardaris and its ties to the the Wellspring,
and the living shaladen adepts who are a form of artificial
savant are explored in the War of the Genemar series. Dray
Cartha, first encountered in the Child of
Ascendants , is the apex creation of the wellspring
adepts and the shaladen-sapien that both the Hyssta and
Belathi were striving to evolve. | | See also: Hyssta, Alliances (Galactic), Hyssta Combine, Scale Lords, Savant, Shevkin, Wyyr, Garadhyr, Golondrax, Lexaron, Melakanir, Olimbril, Xersis, Megapsion, Cosmodarus, Duran'Gravar, Frielos, Aarlen, Hyssta, Hyssta Combine, Jhandris'kul, Scale Lords, Skybane, Vulcindra | | Related: Aarlen Frielos, Blightscythe, Books Of The Ring Realms, Cosmodarian, De'falcone, Irodee, De'falcone, Laramis, elder races, Frielos, Grohden, Ice Falcon, Idun-daughter, Liandra Kergatha "Wren", Kergatha, Azir, Kergatha, Liandra {Wren} Idun-daughter, Liandra Kergatha, Ring Realms, Targalle, Beia {Regaura} (Queen), Terranath, Damrosil, titles/honorifics, Trackazoid, Velosse, Vulcindra Skybane, Wren Kergatha |
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Hyssta Combine
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| location & proper name | | Few of the dragon-god Hyssta remain, but their legends are
the most powerful and feared in Realms cosmos. As the most
fecund of the elder races, their myriad bloodlines ran
rampant across a vast number of worlds. Strongly
territorial and irascible these creatures spread in waves.
Building hive colonies and spreading when populations reach
a threshold. Both the 4th and 1st alliances have learned at
great expense that disturbing these creatures creates a
disproportionate response that leaves whole planets
scrubbed clean of sentient species. The harshest laws in
the 1st, 3rd, and 4th alliances involve willful tresspass
in Combine protected space. | | See also: Hyssta Combine, Alliances (Galactic), Hyssta, Scale Lords, Hyssta, Hyssta Combine, Scale Lords | | Related: elder races, Frielos, Grohden, Ring Realms, Trackazoid |
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—
I
—
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From
I
ce Falcon
To
I
vral Techstar
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| | |
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Ice Falcon
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Ichi
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| dialect & proper name & abstract | | G'yaki dialect, one. | | See also: Ichi |
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Idun
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See Yggdrasil, Idun.
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Idun-daughter, Euriel Kergatha
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See Kergatha, Euriel Idun-daughter.
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Idun-daughter, Liandra Kergatha "Wren"
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Unknown
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Idundaughter
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Igar
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| location & proper name & abstract | | Desolate planet in the Ring Realms, once rich in magical
resources, now depleted and war scarred. | | See also: Igar |
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Iggerd, (King)
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Immort
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| (name) | | Styling of the word immortal. The shortening is figurative
and literal, meaning not quite immortal. Having greater
than mortal lifespan and power. See immortal. | | See also: Immortal, Immort |
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Immortal
|
| (name) | | Any of class of creatures which have effectively infinite
life-spans. Immortal in the greatest sense can mean almost
impossible to kill. The pantheon lords fall into this
category being able to heal back from the most fearsome of
wounds. In later stories, Bannor tests just how far
"immortality" goes. | | See also: Immort, Immortal |
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Implant
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| (name) | | (specific to Cyberware c.f.) In reference to a particular
techno-enhancement placed in the body. The implant has
experienced shutdown. | | See also: Implant |
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Imura Hoshihana
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See Hoshihana, Imura.
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Incantralyte
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| (name) | | A heavy mercury-like amorphus metal that can store large
amounts of magical potential (like a battery). It is
related to the material ishtite. See ishtite. | | See also: Ishtite, Incantralyte |
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Indarren
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| dialect & proper name & abstract | | An Elvish style of respect for a masculine person of higher
position. | | See also: Indarren |
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Indrus
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| location & proper name & abstract | | Member world of the Sirus Ring. See worlds of the prime
ring. | | See also: Indrus, worlds of the prime ring | | Related: Arbor, Avernus, Callista, Charon, crown ring, Daxis, Demos, Doratah, Enad, Encelus, Estryd, Haven, Istavarron, Lokor, Lorval, Mephr, Mystranus, Nadir, Prule, Rhoador, Solduskanar, Teronis, Thall, the 27th magocracy, the magocratic ring, The Prime Ring, Titaan, Vellig |
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Inertia
|
| (name) | | The tendency of a body to remain at rest or continue in
motion unless disturbed by an external force. |
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Inertialess
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| (name) | | A field state which circumvents inertia allowing superior
maneuverability (the ability to instantaneously accelerate,
stop or change direction without the adverse effects of G
forces. | | See also: Inertialess |
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inter-galactic
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| Literally, between galaxies. |
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inter-spacial
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| abstract | | Of or relating to dimensional connections between two
points in real space. |
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inter-universal
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| Literally, between universes. Many prescribe that there is
only one universe. However, the Kriar, Jyril and other
extra-universal creatures know different. Eternity, the
body of Ring Realm's universe is but one dimensional unity
among an undetermined number of distinct universes in the
multiverse or cosmos. | | See also: inter-universal, jyril/kriar war |
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Interdimensional
|
| (name) | | Of or pertaining to alternate realms of existence and their
access. |
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Interdimensionally
|
| (name) | | Pertaining to dimensions, particularly to the interface
between dimensions. Sometimes dimensional interfaces are
used to create pocket dimensions for the purposes of
storage. Powerful mages 'interdimensionally' store
materials for easy access through an item or specialized
spell. Desiray Illkaren Felspar's shadow cloak is itself a
dimensional interface, allowing her to store objects, or
even place it on the ground and create a space in which to
conceal or guard herself. | | See also: Interdimensionally, Band Of The Crescent Moon |
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Interface
|
| (name) | | The method by which human-machine or machine-to-machine
interaction takes place. A computer keyboard is a
human-machine interface. | | See also: Interface |
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Intergalactic
|
| (name) | | Of or pertaining to a scope encompassing galaxies i.e.
intergalactic travel would mean travel between galaxies. | | See also: Interstellar, Intergalactic |
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Interstellar
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Iodite Sea
|
| location | | An salty inland sea within the territory of Corwin. The
Iodite is renowned for the creatures that live within its
brackish depths. | | See also: Iodite Sea |
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Ion
|
| (name) | | An atom, group of atoms, or molecule having a net electric
charge acquired by gaining or losing electrons from an
initially neutral configuration. [Greek, something that
goes.] | | See also: Ion |
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ion-plasma projector
|
| Weapons used by the Kriar and several other technically
advanced races. An ionic envelope is formed in a
miniaturized magnetic chamber where air is super-heated to
a plasma. An ionic envelop propels the pellet at supersonic
speed. This concept of hurling raw molecular matter at a
target is sometimes referred to as a 'mass driver'. Most
Ion-plasma projectile weapons are only effective in an
environment where there is atmosphere. There are variations
on this design that do operate in a vacuum, but these
require cells of liquid ammunition. | | See also: ion-plasma projector, jyril/kriar war |
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Iriedlung
|
| location & proper name & abstract | | Village in Gladshiem where Bannor is directed to go in his
quest to get Idun's family back from Nifelheim. | | See also: Iriedlung |
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Irodee De'falcone
|
See De'falcone, Irodee.
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Ironbutt
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Ironfist, Dacwhirter
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Ironfist, Dacwhirter Varon {Dak}
|
| sir name | | Sometimes known as the Warmaster of Kron. Member of the
Band of the Crescent Moon. DacWhirter hales from the Kron
hills in the Kingdom of Coormeer to the east of Ivaneth.
This hardy dwarf has taken part in a great deal of the lore
of Titaan. He has been rumored dead several times only to
reappear summers later as though nothing had happened.
Through what magic he accomplishes this is still unknown.
There are those who theorize that he is an agent of
Moradin, who favors him with renewed life after sacrificing
himself in the cause of protecting life in the Ring Realms.
If this is the case, DacWhirter has never favored anyone
with his secret. Measuring 16 hands tall and weighing over
22 stone DacWhirter is one of the biggest dwarves recorded
in the realms. DacWhirter is an 9th ranked Warmaster and
veteran of 20 All-World's tournaments. He has at times
qualified and made it to the final rounds the unlimited
class tourneys. These inconsistent showings in tournament
play have raised the question if there might not be more
than one dwarf baring the name of DacWhirter Ironfist. | | See also: Ironfist, Dacwhirter Varon {Dak}, Dwarf |
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Ishtar
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Ishtarian
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Ishtarites
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Ishtarvariku, Brin
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Ishtarvariku, Dorian Degaba
|
| sir name | | Dorian's history is long and complex. She started life in
another guise, as a man named Gondor Degaba. Gondor's life
was one of adventure. He forayed against slavers, and
giants, and evil elves. As a skilled mage he was injured
many times but had never really met his match. It wasn't
until he joined up with the Band of the Crescent Moon in
their fight against a Lich Lord named Ceta that he met with
real defeat. The undead creature made every-one's life
hard. Her minions killed two of the band outright and
Gondor himself was turned into a vampire which the party
was forced to destroy in order to continue their quest.
Through some powerful magics Gondor's life-force was
preserved, but he was an disembodied spirit. The band had
undertaken their quest at the behest of the Aesir pantheon
lords, and it was lord Loki who decided to take an hand in
providing a new form for Gondor. The god bound Gondor into
the body of a woman. From then on Gondor became Dorian.
This made life difficult as during the course of their
adventuring Gondor and Cassandra had already become close
and sworn to each other. It wasn't until a few months later
they discovered how close they had become, because
Cassandra was pregnant. Gondor/Dorian's life was only
beginning to get complicated. As a woman, Dorian went
on developing her skills as a mage. Her relationship with
Cassandra grew and changed, and later changed further still
as Desiray entered the picture. She helped raise Cassin and
Annawen and watched them grow into young women. Dorian's
adventures continued. Dorian is a skilled and creative
mage that is far more powerful than a typical mage of her
age and skills. She has a knack for creating magic items
and blending magicks to create devastatingly powerful
combinations. In later cycles, she takes up the sword and
martial training purely for the physical "toughening" to
enhance her powers even further. Over the course of decades
Dorian has developed a reputation as a schemer and a
manipulator. She has successfully won the support,
dedication, and even adoration of many extremely powerful
allies, including such personages as Gabriella Sarn Ariok,
who now mentors her in magick. While all are suspicious of
Dorian, there is more than a little respect as well, where
brute force has failed, Dorian's clever deceptions have
more than once saved the day. Dorian is the wife of
Brin Ishtarvariku, she has eleven children between four
partners, two with Brin: Rindar and Jaraed. Four with
Cassandra: Cassin, Annawen, Kassandra, Dorrian. Three with
Desiray: Darin'Kel, Everia, Leandra. Lastly, two with Megan
Vinax: Ralani and Silvia. | | See also: Ishtarvariku, Dorian Degaba, Aesir, Aesirs And Vanir (Origin), Band Of The Crescent Moon, Magic | | Related: Felspar Clan |
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Ishtite
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| (name) | | A rare metal especially conducive to the conduction and
absorption of magic. Ishtite itself is typically far too
rare and not durable enough to make solid objects from.
Other materials are usually wrapped around it or alloyed
with it. An amount of ishtite able to make a simple finger
ring can be valued at hundreds of thousands of gold
depending on the material's purity. Pure ishtite is
incredibly rare and probably exists in only one or two
magic labs in all of the Ring Realms. | | See also: Incantralyte, Ishtite |
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Ishtyn
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| location & proper name & abstract | | Member world of the Cygnus Ring. See worlds of the prime
ring. | | See also: Ishtyn, worlds of the prime ring | | Related: Arbor, Avernus, Callista, Charon, crown ring, Daxis, Demos, Doratah, Enad, Encelus, Estryd, Haven, Istavarron, Lokor, Lorval, Mephr, Mystranus, Nadir, Prule, Rhoador, Solduskanar, Teronis, Thall, the 27th magocracy, the magocratic ring, The Prime Ring, Titaan, Vellig |
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Isis
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Isolinear
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| (name) | | The term is used in conjunction with the temporal concept
of a diffraction, where event probability sequences are
made to coincide with one another. Iso from isolate. Linear
or line -- literally line isolation. | | See also: Isolinear |
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isolinear diffraction
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| abstract | | The term typically reserved for describing temporal
anomalies is nearly self explanatory. The root iso means
equal. Linear (or line). A diffraction is a shearing or
dispersing effect. So literally, it is a shearing off or
dispersing of a time line... a very bad thing indeed. The
actual effect takes place when an isolated uncorrectable
phenomena causes a shift in the temporal event sequence.
This alteration of probability cusp causes the existing
timeline to merge probabilities with another possible event
sequence. In other words, the path previously chosen does
not occur, thus all the events that STEM from that
occurrence cannot/will not happen and void or diffraction
in time takes place. Virtually speaking, everything that
existed downstream from the cusp ceases to be... or some
would prefer suddenly "never was". One cannot really dally
with concepts like this without being burdened by
nomenclature, logic, and simple tenses. | | See also: isolinear diffraction |
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Istar
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| dialect & proper name & abstract | | The elvish root for meaning of or pertaining to magic. | | See also: Istar |
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Istari
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Istarnari
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| (name) | | A council of powerful Elvish magic users. Five of the
Istarnari are the heads of the original Elvish noble
houses. The clans of Dyzeln and Allanaar have had many
members within the ranks of the Istarnari. | | See also: Istarnari |
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Istavarron
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| location & proper name & abstract | | Also known as 'Crown Prime'. Member world of the capital
ring and home of the magocratic seat (The city of Malhama).
The world of Istavarron lies in a region of space where the
most potent "natural" magic can be found. The upwellings of
sub-ethereal biophase, psion, and other arcane are
extremely prevalent effecting the evolution of the species
that live on the planet causing a much higher than normal
birth-rate of magical adepts and mutations. Travelers
(colloquially known as luggers), mages adept at
teleportation, are a mutation that occurred here and were
encouraged to breed true. Daedalus Silvarron is notable
wilder mage who was born in the powerful flux of this
system. See worlds of the prime ring. | | See also: Worlds Of The Prime Ring, Istavarron, Savant, Magic, Agni, Arabor, Arbor, Avernus, Belath, Bveld, Callista, Celeston, Charon, Davernaa, Daxis, Demos, Doral, Doratah, Enad, Encelus, Estryd, Fheir, Ghenn, Gihn, Gladshem, Haven, Hubara, Indrus, Ishtyn, Jhanus Xek, Kaali, Kadras, Khaestral, Logos, Lohdon, Lokor, Lorval, Mephr, Mitras, Multhad, Mystranus, Naarth, Nadir, Nirvalla, Nyth, Oerth, Ohgorn, Olyand, Orcist, Prule, Qualas, Ravva, Rhoador, Rygos, Sidrus, Silcan-prime, Skurgg, Solduskanar, Surya, Sytrys, Tarynis, Teronis, Thall, Thenris, Tian, Titaan, Urdagh, Vayu, Vellig, Vestyn, Wysterra, Xetus, Yudin, Zeria, Malhama, Silvarron, Daedalus, worlds of the prime ring | | Related: Black Square Guild, crown ring, Crowninshield-farwalker, Gillam, Daedalus Silvarron, Rodgmeer Valley, the 27th magocracy, the magocratic ring, The Prime Ring |
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Iuz
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| (name) | | A evil demigod of violence in the north western region of
the Grayhawk. The country in which he resides is also named
Iuz. Disambiguation See Iuz(2). | | See also: Iuz(2), Iuz |
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Iuz(2)
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| location & proper name & abstract | | (Disambiguation) A country in north western region of
Grayhawk. Named for its principle founder Iuz.
Disambiguation See Iuz. | | See also: Iuz, Iuz(2) |
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Ivaneth
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| location & proper name & abstract | | Name of the kingdom south of Malan, with Corwin on its
western border, and East realm and Coormeer on the east.
Ivaneth is ruled by King Edmund Tradeholme. The capital of
Ivaneth is Ivaneth City. A city of just over 1 million
people. | | See also: Ivaneth |
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Ivaneth(2)
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Ivral Techstar
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See Techstar, Ivral.
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