'Show don't tell', you must have heard that phrase if you've spent any length of time writing seriously. It is a simple paradigm and guidance that is all some writers need to
produce quality stories. Unfortunately, if you are feeling your way through learning to write, perhaps it's too simple and too open to be a lot of help. After
all, what is meant by showing, and further, what's so bad about telling…?
Let's start with telling. There's nothing wrong with telling. It's simply that
there's nothing good about it. In print, typical journalism tells us the facts every day.
Telling is the presentation of the facts and details without the benefit
of the feelings and emotions of a viewpoint character. Another word for telling is 'exposition'. Exposition serves an important critical role in story, see the diagram
for some examples of what we generally use exposition to describe.
At this point, you might be thinking that you still don't see anything
wrong. In fact, exposition seems instead to be a good thing. There's some essential
elements in that list of things described by expositive content. You
wouldn't be totally wrong.
However there is storytelling, good storytelling, and there is emersive
storytelling. It's obvious that they are all talking about the same thing,
but what's being indicated is the quality of how the story is related to the
reader. Many of the things listed in expositive content are often simply
thrown at the reader. In read and critique circles this is often called an
'info dump' or 'reader feeder' and is indicative of when the writer stops the
progress of the story to relate details.
Take note—we say the writer 'stops' the story to give us the
information. Another way to think of this is the artifice of a narrator in
a play. At key sections, the actors stop, and the narrator comes to the
front of the stage to explain some important elements the audience needs to know
in order to follow the story. While the narrator is explaining, the story
(play) is essentially stopped and is not progressing.
This is exactly what
happens in your work when a reader comes to a big chunk of exposition in your
narrative. The characters stand around tapping their toes, time does not
advance in natural progression, and while you may describe things that happen
they are not felt or experienced.
If you think of your story as
spell cast over the reader, this is indeed a bad thing. The
suspension of disbelief pulling them through your world and characters is being
set aside so you can grab the reader's ear and give something along the lines of:
'oh by the way... you need to know this... and this... and
this...'.
The
key thing here is that much of what beginning writers give to us as exposition
is either entirely unnecessary, misplaced in the narrative, or could be 'shown'
to us by means of indirection.
Here's an example. Say we have a character in the story named Alice. Alice is an extremely
beautiful woman who is totally unaware of how her attractiveness affects others.
As the writer you could
simply just tell us this. Alice was a beautiful woman lived in a village
thus and such. She was so fetching that the men acted foolish and the
women were jealous... I could go on, but that's enough to illustrate the
point. No matter how fancy I write that description, it is a passive and
non-emersive telling. It's not moving nor really all that
entertaining. Now consider this instead. We develop a scene where we
want to show the affect that Alice has on everyone. Perhaps Alice is not
the protagonist in the story, but is instead a friend of the more worldly and
tuned in viewpoint character who laments to herself and Alice about how clueless
she is. The scene opens in the town tavern with Alice walking in and all
the men trying to impress her, and eventually getting into a fight over
it. Alice is both moved and confused as to why she has all this attention.
Without even giving you this scene, I think you can tell how this will be more
involving and is potentially far more entertaining.
Telling does little to develop character. Scenes show character in action. Practically everything
that you can do with exposition can be done with clever use of illustrative
scenes. The next time you sit down to produce some material and you find
yourself typing or writing out a big chunk of text without characters or
dialogue in it, stop yourself and evaluate what function that material
serves. Is this information essential? In other words, must the reader
know it to enjoy the story. If knowing these details is necessary or
helpful consider giving a illustrative scene instead that shows us this instead.
The hows of this are often the biggest challenge to new writers when they first start taking this
advice to heart. Usually, the first attempts are a static scene where two
characters sit and discuss the information. Sometimes the writer simply
takes the exposition itself and has one of the characters give the infodump verbatim.
If you've done any amount of reading, you will recall scenes like this.
Beginners do it, but so do seasoned authors with many published books in their repertoire.
For the published authors, it's indicative of someone in a hurry, or simply too
lazy to be a little more imaginative. The reason I come down on it is
because when these characters spew out all this information it is usually given
in a way that is totally out of character. Often they are discussing
information that is common knowledge to all the characters in the story. It
usually starts out something like, "As you recall...". So, why
in the heck do they go ahead and discuss something they already know?
Be assured, I can say with all confidence for every little convoluted detail that might be important
to your story there *is* a way to dramatically show it. For
many writers the difficulty comes from them being too literal. You must
be willing to be abstract in your thinking of the story. It is vital that
you see your story as a series of linked scenes that organically lead into one
another. If the detail you wish the reader to know is critical, then the
natural structure of the story will include or revolve around the demonstration
of that important revelation.
Take
for instance, say a character has a phobia of spiders. How hard is it to
have a scene that demonstrates that? Say the detail is a little more
difficult to reveal, like one character loves another, but for whatever reason
can't show it. This is when point of view and sensory detail become
crucial to your narrative. You can SHOW emotion by describing the physical
registers of a character as the scene progresses. Physical registers are a
mapping of emotions to sensations that we as people feel.
As an example, think of the last time you were angry, not just a little bit mad,
but really PISSED OFF. What happened? Didn't your heart pound? Didn't
face get hot? Did your hands clench? Did your chest hurt? Did you feel an
uncontrollable urge to hurt/injure/destroy the source of your anger? Some
people go further, their mouth gets dry and there's a ringing in their
ears. Things in their vision start to turn red—yes, you really do see red... it's not just a phrase.
Now here's an illustrative example of expositive telling verses showing with
physical registers:
Expositive
John was really pissed. He wanted to wrap his fingers around the
creep's neck and squeeze until he expired.
Active narrative
John gritted his teeth and clenched his fists. His heart pounded and his face burned. The only thing on
his mind at the moment was wrapping his fingers around that creep's neck and squeezing...
This is the essence of show not tell—I don't say John is pissed, but the body language, the physical registers, and the coordinating context (him wanting to choke the life out of the creep) suggest this without telling.
There is almost always room for this technique for every kind of mood and emotion. It goes hand-in-hand with physical contact between characters and really setting up a relationship between the reader and your characters. The real study is to sit down and think about what physical registers go with what emotions and then
separating them out.
Your heart will speed up for a lot of emotions that are related to excitement.
You grit your teeth for pain or restrained emotions. Your face gets hot from embarrassment or anger.
Your stomach tends to knot or get icy when you feel fear or dread. Your skin will prickle, or your whole body can get cold depending on how strong the emotion is.
Sadness may make your throat tighten or constrict.
Hands do a lot of things that describe emotion, usually clenching into fists, tangling in hair, or doing whatever else helps deal with the stress.
Some emotions overlap like anger and passion. When we feel passion
towards a person it is similar to anger. Our faces get hot, our hearts beat
fast—so the inner monologue that goes with those sensations is key to the
reader understanding what the character is experiencing.
This section has introduced you to the difference between telling and showing. Registers are a
narrative tool that we mix with a good choice of scene to eliminate flat
(expositive) telling and get the reader involved in the story. We'll
develop this concept more in the next section as we expand on point-of-view and
how it relates to narrative and exposition.